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More layouts by nashed_up
WAR60
Lv60 Warrior Hotbars
DRK60
Hotbars for Lv60 Dark Knight.
PAL60
Lv60 Paladin Hotbars
AST50
Hotbars for Lv50 Astrologian.
NIN60
Hotbars for Lv60 Ninja.
MCH50
Hotbars for Lv50 Machinist.
GNB50
Hotbars for Lv50 Gunbreaker.
SCH50
Hotbars for Lv50 Scholar.
SMN50
Hotbars for Lv50 Summoner.
SAM60
Hotbars for Lv60 Samurai.
BLK60
Hotbars for Lv60 Black Mage.
WHT60
Hotbars for Lv60 White Mage.
More Dragoon layouts
7.0 DRG
Dawntrail DRG hotbar setup!
drg hotbar 4 sam
this is good. it makes a lot of sense and feeds into the combos. may need to revise it post dawntrail but we'll see what dawntrail brings.
DRG Lv. 100 Hotbar
Finally
DT - DRG
Personal Hotbar Setup
SSD == Winged Glide HJ + MD combined
DRG - 7.0 Dawntrail
Display with: [L2]→[R2] [Cycle Up - Right] Display with: [R2]→[L2] [Cycle Up - Left] Set Selection (Drawn): [Hotbars 1, 3]
- Clockwise from True Thrust & Potion, hit
R2
⭘🗙⬜︎🛆
in order, double-weaving theR2→L2
✜
andR2
✜
abilities after each. - After
R2
🛆
, switch hotbars (R1
) and loopR2
🛆⭘🗙⬜︎🛆
. - Double-weave evolved
R2
✜
abilities as they become available. - Weave Wyrmwind Thrust after each second Raiden Thrust; this may be delayed up to Drakesbane to fit nearby buff windows.
- Continue to use Life Surge on Heaven's Thrust or Drakesbane, checking charges at each High Jump to prevent overcapping.
- Continue to weave all other OGCD's every 30/60/120 seconds, as indicated by their cooldowns.
Modified Opener: These bars pair abilities on
R2
✜
by their cooldown durations, to allow easy double-weaving and identification of when they should be pressed.- Clockwise from True Thrust & Potion, hit
FF14: DRG-7.0
Single Target (L)
Mobs (R)
DRG 7.05
Updated for Dawntrail
Buttons consistent for similar job actions (Dye = Potion)
Dragoon
With the Dawntrail update, a lot of the dragoon actions have been condensed. Try it out!
DRG MMO
MMO mouse setup with modifiers.
DRG
Valen Bree
DRG 7.0
General notes:
- Frequently used abilities or important ones to use while moving go on the face buttons
- AoE versions of things go on expanded hotbar
- Only using one expanded hotbar so no LT>RT vs. RT>LT confusion during combat
- Infrequently used abilities go on WXHB
- Star button on WXHB is a focus target macro
Dragoon notes:
- Base combos move in circles A-X-Y-B and then opposite B, making for smooth, circular movements that are easy to maintain during mechanics
- oGCDs are arranged across LT and RT halves such that the important ones can be duplicated on the expanded hotbar in identical positions
- This makes it easy to quickly hit them even while you're on the "wrong" hotbar half (e.g., doing the
Chaotic Spring
combo and you need to hitHigh Jump
/Mirage Dive
) - Also makes it easy to monitor cooldowns (except long-cooldown buffs
Lance Charge
andBattle Litany
) while the expanded hotbar is displayed
- This makes it easy to quickly hit them even while you're on the "wrong" hotbar half (e.g., doing the
Wyrmwind Thrust
on LT since it should usually go withChaotic Spring
combo unless the rotation gets messed up, andStardiver
next toGeirskogul
EW DRG
7.1