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More layouts by jerichogd
Viper 7.0
Current WIP for updated hotbars in 7.0, focusing on minimising swapping hotbars in combat and keeping visual clarity on relevant buff cooldowns and maximising consistency across all jobs. Bar 1 is for single target, and Bar 2 for AoE.
The dye represents potion, and Sprint and LB are macroed to L3/R3 respectively.
MCH 7.0
Current WIP for updated hotbars in 7.0, focusing on minimising swapping hotbars in combat and keeping visual clarity on relevant buff cooldowns and maximising consistency across all jobs. Bar 1 is for single target, and Bar 2 for AoE.
The Glamour Plate button is being used in place of the newly added skill as needed, and the dye represents potion. Sprint and LB are macroed to L3/R3 respectively.
MNK 7.0
Current WIP for updated hotbars in 7.0, focusing on minimising swapping hotbars in combat and keeping visual clarity on relevant buff cooldowns and maximising consistency across all jobs. Bar 1 is for single target, and Bar 2 for AoE.
The Glamour Plate button is being used in place of the newly added skill as needed, and the dye represents potion. Sprint and LB are macroed to L3/R3 respectively.
GNB 7.0
Current WIP for updated hotbars in 7.0, focusing on minimising swapping hotbars in combat and keeping visual clarity on relevant buff cooldowns and maximising consistency across all jobs. Bar 1 is for single target, and Bar 2 for AoE.
The Glamour Plate button is being used in place of the newly added skill as needed, and the dye represents potion. Sprint and LB are macroed to L3/R3 respectively.
WAR 7.0
Current WIP for updated hotbars in 7.0, focusing on minimising swapping hotbars in combat and keeping visual clarity on relevant buff cooldowns and maximising consistency across all jobs. Bar 1 is for single target, and Bar 2 for AoE.
The Glamour Plate button is being used in place of the newly added skill as needed, and the dye represents potion. Sprint and LB are macroed to L3/R3 respectively.
PLD 7.0
Current WIP for updated hotbars in 7.0, focusing on minimising swapping hotbars in combat and keeping visual clarity on relevant buff cooldowns and maximising consistency across all jobs. Bar 1 is for single target, and Bar 2 for AoE.
The Glamour Plate button is being used in place of the newly added skill as needed, and the dye represents potion. Sprint and LB are macroed to L3/R3 respectively.
Picto 7.0
Current WIP for updated hotbars in 7.0, focusing on minimising swapping hotbars in combat and keeping visual clarity on relevant buff cooldowns and maximising consistency across all jobs. Bar 1 is for single target, and Bar 2 for AoE.
The Dye represents potion, and Sprint and LB are macroed to L3/R3 respectively.
DRK 7.0
Current WIP for updated hotbars in 7.0, focusing on minimising swapping hotbars in combat and keeping visual clarity on relevant buff cooldowns and maximising consistency across all jobs. Bar 1 is for single target, and Bar 2 for AoE.
The Glamour Plate button is being used in place of the newly added skill as needed, and the dye represents potion. Sprint and LB are macroed to L3/R3 respectively.
RDM 7.0
Current WIP for updated hotbars in 7.0, focusing on minimising swapping hotbars in combat and keeping visual clarity on relevant buff cooldowns and maximising consistency across all jobs. Bar 1 is for single target, and Bar 2 for AoE.
The Glamour Plate button is being used in place of the newly added skill as needed, and the dye represents potion. Sprint and LB are macroed to L3/R3 respectively.
SCH 7.0
Current WIP for updated hotbars in 7.0, focusing on minimising swapping hotbars in combat and keeping visual clarity on relevant buff cooldowns and maximising consistency across all jobs. Bar 1 is for single target, and Bar 2 for AoE.
The Glamour Plate button is being used in place of the newly added skill as needed, and the dye represents potion. Sprint and LB are macroed to L3/R3 respectively.
BRD 7.0
Current WIP for updated hotbars in 7.0, focusing on minimising swapping hotbars in combat and keeping visual clarity on relevant buff cooldowns and maximising consistency across all jobs. Bar 1 is for single target, and Bar 2 for AoE.
The Glamour Plate button is being used in place of the newly added skill as needed, and the dye represents potion. Sprint and LB are macroed to L3/R3 respectively.
SGE 7.0
Current WIP for updated hotbars in 7.0, focusing on minimising swapping hotbars in combat and keeping visual clarity on relevant buff cooldowns and maximising consistency across all jobs. Bar 1 is for single target, and Bar 2 for AoE.
The Glamour Plate button is being used in place of the newly added skill as needed, and the dye represents potion. Sprint and LB are macroed to L3/R3 respectively.
More White Mage layouts
LV 100 WHM Hotbar
BLOOD FOR THE BLOOD LILY
White Mage Level 70
Bars 1, 4 are the main bars. Bar 1 for single target damage and single target healing. Bar 4 for multi-target damage and multi-target healing.
I try to keep the same category of ability on the placement between these two bars, so for instance, Regen/Medica II are on the same relative position as they both provide regen. The same with Cure and Cure II versus Medica and Cure III for non-regen heals.Left Expanded XHB bar is for less frequently used heals with long cooldowns or heals that use a resource like blood lilly. These are also placed on a standard non-XHB bar visible at all times, so I can see their cooldowns even when I don't have it selected. The exlaimation point macro there is an experiment I'm trying which combines swiftcast with an all-classes raise. I've not had a chance to use it yet for all of them, so I keep it there alongside my actual raise ability as a backup.
7.0 All Casts on Arrows, Instants on Symbols
If it was possible, but it isn't. Too bad. I wish there was only 16 Instant/OGCd spells. -WHM with a bad left thumb
I try to move my index fingers as little as possible while playing. Nothing really on LTLT or RTRT because I fumble that input like crazy. My pointers aren't so great either it turns out.
Dawntrail White Mage
Macro 0: Asylum <me>
Macro1: Liturgy of the Bell <me>
WHM 7.05
Updated for Dawntrail
Buttons consistent for similar job actions (Dye = Potion)
Controller OmniHealer 7.0 (WHM)
Note: Sprint and Limit Break should be on a Shared Hotbar!!!
Noko Steamdeck White mage
How I set up my crossbars as a white mage on steamdeck (Currently level ~70)
I try to play every classes/jobs, thus I tend to reuse same slots for same "functionality" across jobs.
White Mage
My white mage crosshotbars. ! macro is "/target <f> tank macro is "/target <2>
Arin Ura | 7.0 White Mage
Keybinds
1 2 3 4 5 6
Filmire's Lv.100 White Mage 🎮
View a full explanation for this layout:
https://youtu.be/Ga2kzBKgDcw
Raiding friendly hotbar PS4 controller
Healer hotbar- 5/5 Ultimate clears on WHM I do not use arrow key extended LTLT RTRT personally do not like them.
RTRT Lilybell and Asylum are macros
Ben_R4mZ's WHM 2023
The layout I use for my WHM, will most likely change if I run into issues while attempting harder content.
All hotbar keybinds are arranged as follows
1: QERF
2: CV12
3: 345T