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RDM MMO mouse
First attempt to make panels for MMO mouse with 2 3x4 hotbars and 1 6x2 for utility
2 XHBs lvl 100 Dawntrail
Thought Process
- melee and spells separated
- Tried to place ogcds near their rotation/burst gcds (e.g. embolden near melee combo, pot near spells for opener, etc)
- Fleche and C6 duplicated to make drifting harder
- spell relevant actions near spells (e.g. lucid, instants)
- macro icon is placeholder for pots
- Expanded XHB on HB 2 shared with WXHB to see cooldowns, use whichever you feel comfortable using. I just think double tapping is annoying :)
DoM - XHB - RDM
Just copied Nanaki's
Althea's RDM Layout
Based on Squintina's layout, but with tweaks that fit my brain better. ST on chotbar 1, AoE on chotbar 2. I hit R1 (right bumper) to change to the AoE and sit on that chotbar as needed. Since RDM is my Eureka job, I have Eureka Potion set to chotbar 3, LDU.
RDM Dawntrail
Might change this
Lv 100 RDM Hotbar
The VerHotbar
RDM Companion Hotbars
for each job, I create a "hotbar" that is basically a monitor for cooldowns/any spell/skill I want to see the status of; I also have a hotbar with Role spells & skills, and, Sprint. I would add Second Wind in the missing slot. I use Hotbars 2 & 10 but you can use any Hotbars you want.
for RDM, there are only 6 spells, so you could put them all on 1 column; I don't do this because of how I have my UI setup to accommodate multiple job setups.
Red Mage
Black is right, white is left. there's still a lot of flexibility here, but this is more or less what works for me
RDM 7.05
Updated for Dawntrail
Buttons consistent for similar job actions (Dye = Potion)
RDM MMO
MMO mouse setup with modifiers.
Red Mage
Pot goes on Bar 3 Down D-Pad Raise uses Macro
Red Mage XHB
Lvl 100 Red Mage XHB made by a ps5 player
More layouts by s_selfish
SAM 12x1 (Dawntrail)
Dye Icon should be substituted by Gemdraught of Strength