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Red Mage (Combo Plugin)
Pot goes on Bar 3 Down D-Pad Raise uses Macro
FF14: RDM-7.0
Single Target (L)
Mobs (R)
RDM 12x1 (Dawntrail)
Probably a WIP
Da'Momo's Red Mage
I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.
My XHB is split between chotbars 2(left) and 7(right)
Personal MMO Mouse RDM
Hotbar 1: White mana on the left side, black mana on the right side. Single target above, AoEs below. Both/neutral down the middle. I used to put acceleration on Hotbar 3, but it's better this way for quick succession to the relevant actions.
Hotbar 2 (ctrl): The 1-2-3 melee combo on top. I usually have my gap close/make on those two middle positions. Sleep, lucid, cure, and the DPS buff are just rollovers from my old hotbar as Summoner, my first job, and that was before I put more thought into hotbar setups. AoE and run+gun spenders on the bottom row.
Red Mage
Black is right, white is left. there's still a lot of flexibility here, but this is more or less what works for me
DoM - XHB - RDM
Just copied Nanaki's
RDM - Baseline
RDM as of 6.5
7.0 Red Mage
I have my hotbars set up so that pressing R1 toggles between hotbars 1 and 2, with hotbar 3 as the WXHB.
"1" icon is Aether Compass, "2" icon is Gysahl Greens.
RDM 7.05
Updated for Dawntrail
Buttons consistent for similar job actions (Dye = Potion)
RDM MMO
MMO mouse setup with modifiers.
RED60
Hotbars for Lv60 Red Mage.
More layouts by jamarxii
Dark Knight (Combo Plugin 2)
Separated AOE and Single Target
Red Mage (Combo Plugin)
Pot goes on Bar 3 Down D-Pad Raise uses Macro