Sign in to save this layout
- Save Layouts to your profile.
- Add notes and descriptions.
- Shorter URLs.
More Paladin layouts
Noko Steamdeck Paladin
How I set up my crossbars as a paladin on steamdeck (Currently level ~65)
I try to play every classes/jobs, thus I tend to reuse same slots for same "functionality" across jobs.
Hoop's PLD 7.0
PLD hotbars based on my GNB hotbars. I use a macro to combine both stuns. Note: I play PLD less than GNB so room for improvements, but wanted all the similar moves to be in the same spots.
FF14: PLD-7.0
Single Target (L)
Mobs (R)
Echo's XHB - PLD
WIP Using hb2 and 3 for shared across both modes
PLD 7.05
I use macro for quick release Intervention and Shirk to MT example below.
/ac Intervention /ac Intervention <2> /micon Intervention
PLD 7.05
Updated for Dawntrail
Buttons consistent for similar job actions (Dye = Potion)
Lv 100 PLD Hotbar
Hail JoCat! DEUS VULT
Tilingo's PLD
XHB 1 Single target XHB 2 Group target
Dawntrail Paladin
Work in Progress
DoW - XHB - PLD
Just copied Nanaki's
Paladin XHB
Lvl 100 Paladin XHB made by a ps5 player
PLD 7.05 XHB separate targets
This is a separate cross hotbar for single target and aoe. Hope you enjoy! :)
More layouts by sdcristo
RDM 7.0
I show Cross Hotbar 3 (Left) with both of the expanded trigger controls, so you can easily add in another 8 actions if you prefer, I use XHB 8 as a shared bar between all classes for traversal and general actions outside of combat. Role actions are consistent among my layouts, and so are general actions. The macro icon is a placeholder for a Tincture/Gemdraught.
SAM 7.0
I show Cross Hotbar 3 (Left) with both of the expanded trigger controls, so you can easily add in another 8 actions if you prefer, I use XHB 8 as a shared bar between all classes for traversal and general actions outside of combat. Role actions are consistent among my layouts, and so are general actions. The macro icon is a placeholder for a Tincture/Gemdraught.
SCH 7.0
I show Cross Hotbar 3 (Left) with both of the expanded trigger controls, so you can easily add in another 8 actions if you prefer, I use XHB 8 as a shared bar between all classes for traversal and general actions outside of combat. Role actions are consistent among my layouts, and so are general actions.
WAR 7.0
I show Cross Hotbar 3 (Left) with both of the expanded trigger controls, so you can easily add in another 8 actions if you prefer, I use XHB 8 as a shared bar between all classes for traversal and general actions outside of combat. Role actions are consistent among my layouts, and so are general actions. The macro icon is a placeholder for a Tincture/Gemdraught.
GNB 7.0
I show Cross Hotbar 3 (Left) with both of the expanded trigger controls, so you can easily add in another 8 actions if you prefer, I use XHB 8 as a shared bar between all classes for traversal and general actions outside of combat. Role actions are consistent among my layouts, and so are general actions. The macro icon is a placeholder for a Tincture/Gemdraught.
DNC 7.0
I show Cross Hotbar 3 (Left) with both of the expanded trigger controls, so you can easily add in another 8 actions if you prefer, I use XHB 8 as a shared bar between all classes for traversal and general actions outside of combat. Role actions are consistent among my layouts, and so are general actions. The macro icon is a placeholder for a Tincture/Gemdraught.
BRD 7.0
I show Cross Hotbar 3 (Left) with both of the expanded trigger controls, so you can easily add in another 8 actions if you prefer, I use XHB 8 as a shared bar between all classes for traversal and general actions outside of combat. Role actions are consistent among my layouts, and so are general actions. The macro icon is a placeholder for a Tincture/Gemdraught.
DRK 7.0
I show Cross Hotbar 3 (Left) with both of the expanded trigger controls, so you can easily add in another 8 actions if you prefer, I use XHB 8 as a shared bar between all classes for traversal and general actions outside of combat. Role actions are consistent among my layouts, and so are general actions. The macro icon is a placeholder for a Tincture/Gemdraught.