XIV BARS

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More layouts by deeox2

  • Red Mage IconRDM
    Hotbar IconHB
    P.V.E. IconPVE

    Gain Vice of Thorns. (Uncouple from Embolden. Auto-attack as placeholder.)

    Gain Cineration. (Uncouple from Manafication if possible?)

  • Summoner IconSMN
    Hotbar IconHB
    P.V.E. IconPVE

    Gain Searing Flash. (Decouple from Searing Light. Teleport as placeholder.)

    No new buttons otherwise.

  • Machinist IconMCH
    Hotbar IconHB
    P.V.E. IconPVE

    Gain Full Metal Field. (Decouple from Barrel Stabilizer. Teleport as placeholder.)

    Seems like that's about it.

  • Dancer IconDNC
    Hotbar IconHB
    P.V.E. IconPVE

    Gain Last Dance. (Teleport as Placeholder. Not actually too sure if this is a new button.)

    Maybe play with where Saber Dance, Last Dance, Starfall Dance, and Fan Dance IV are. Might feel bad to hit those buttons in those locations.

  • Bard IconBRD
    Hotbar IconHB
    P.V.E. IconPVE

    Auto-attack is Pitch Perfect. Keep that seperate.

    Gain Resonant Arrow as a follow-up from Barrage. (Uncouple as a follow-up. Down arrow macro icon as placeholder.)

  • Reaper IconRPR
    Hotbar IconHB
    P.V.E. IconPVE

    No real changes. Unfortunately.

  • Samurai IconSAM
    Hotbar IconHB
    P.V.E. IconPVE

    Lose Shoha II (Thank God.)

    No new buttons.

  • Ninja IconNIN
    Hotbar IconHB
    P.V.E. IconPVE

    Lose Huraijin.

    No new buttons.

  • Monk IconMNK
    Hotbar IconHB
    P.V.E. IconPVE

    Lose Anatman.

    Not much change otherwise.

  • Dragoon IconDRG
    Hotbar IconHB
    P.V.E. IconPVE

    Spineshatter Dive replaced with Winged Glide.

    Not much change.

  • Sage IconSGE
    Hotbar IconHB
    P.V.E. IconPVE

    Gain Psyche. (Jump as placeholder.)

    Gain Philosophia. (Teleport as placeholder.)

  • Astrologian IconAST
    Hotbar IconHB
    P.V.E. IconPVE

    Lose Astrodyne, Draw, Redraw, Undraw, Play.

    Gain Astral/Umbral Draw. (Draw as placeholder.)

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More Dark Knight layouts

  • Dark Knight IconDRK
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    PROVISIONAL - NOT LEVELLED OR TESTED

    Buttons consistent for similar job actions (Dye = Potion)

  • Dark Knight IconDRK
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    自分用。

    1️⃣RTはコンボと自分バフ。LTはアビと複数バフ。

  • Dark Knight IconDRK
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    I show Cross Hotbar 3 (Left) with both of the expanded trigger controls, so you can easily add in another 8 actions if you prefer, I use XHB 8 as a shared bar between all classes for traversal and general actions outside of combat. Role actions are consistent among my layouts, and so are general actions. The macro icon is a placeholder for a Tincture/Gemdraught.

  • Dark Knight IconDRK
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Designed with minimal swapping between 1 and 2. Most GCD on the non-D pad to help with attacking and moving. Hotbar 8 L and R are same so no thinking. Hotbar 1 is Single target while Hotbar 2 is AOE minded. Hotbar 2 has mount + sprint so keep in mind. Dye = Pot for raiders, if not than whatever you want. Enabled customization when weapon is drawn/sheathed Hotbar 1 + 2. That means hotbar 3 you will manually have to switch to if you need stuff on there. part of my Tank series where similar skills are in the same spots and play roughly in same style. Please Enjoy!

  • Dark Knight IconDRK
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    needs xivcombo plugin to work properly. It also has macros for taunt and shirk on the third bar that I can easily activate with holding LT + RT. As well as skills I can put on the second party without going through the party list. Example: /ac "The Blackest Night" <2>

  • Dark Knight IconDRK
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    How I set up my crossbars as a white mage on steamdeck (Currently level ~65)

    I try to play every classes/jobs, thus I tend to reuse same slots for same "functionality" across jobs.

  • Dark Knight IconDRK
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    My controller hotbar setup

  • Dark Knight IconDRK
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Valen Bree

  • Dark Knight IconDRK
    Hotbar IconHB
    P.V.E. IconPVE

    Hotbar 1: Similar format based on my first tank (GNB). 1-2-3 combo on top. MP-spending oGCDs along the right side. Next row is the AoE 1-2 combo. Then the ranged and gap closer. Then the "bursts" for DRK, and lastly, the grandfathered seat for Sprint.

    Hotbar 2 (ctrl): Looking at the first 2x2, single target on top, AoE on bottom; GCD/gauge spenders left, oGCDs middle. Then we have the odd one out, the AoE puddle of hurties. Rampart and reprisal are where they are for all my tanks. Third row also has the job-specific overall high mitigation, then the specific mitigation (DRK is magic, while GNB is phys). While DRK doesn't have a plain heal button, TBN is as close as it gets. While this one has a 60s recast, I decided Oblation gets to take this one for having two charges and can be put on a teammate. Bottom right is the team mitigation.

  • Dark Knight IconDRK
    Hotbar IconHB
    P.V.E. IconPVE

    First version of Azeron layout. Hotbar 3 is center row of buttons, 1 & 2 are upper flick buttons, 4 & 5 are squeeze buttons. Actions on the upper halves of hotbars are shift (nub click) + 1-4 (pinky-pointer). Hotbar 4 sides are shift and outer buttons.

  • Dark Knight IconDRK
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Just copied Nanaki's

  • Dark Knight IconDRK
    Hotbar IconHB
    P.V.E. IconPVE

    In progress Made for Logitech G600 I try to keep similar actions across other jobs in the same spots in the hotbar

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