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Tilingo's DRG
XHB 1 Single target XHB 2 Multiple target
AdamKings DRG Hotbars and Flowchart v1
Basic DPS rotation with movement skills, a flowchart, and visualized cooldowns. Bars four, five, and six are in the center of my screen so I can easily see cooldowns as well as visualize the flowchart of the typical Dragoon DPS rotation.
Bar 1 - Main Rotation:
Dragoon
With the Dawntrail update, a lot of the dragoon actions have been condensed. Try it out!
drg hotbar 4 sam
this is good. it makes a lot of sense and feeds into the combos. may need to revise it post dawntrail but we'll see what dawntrail brings.
DRG
Valen Bree
DRG 7.05
Updated for Dawntrail
Buttons consistent for similar job actions (Dye = Potion)
2 XHB, lvl 100 Dawntrail (7.0)
Thought process
- GCDs on face buttons so movement is easier while rolling gcd
- OGCDs put roughly in order of pressing (e.g. lance charge ->Litany -> clockwise following gcd order)
- WXHB and Expanded XHB are shared on Hotbar 2 so I can see the Expanded because double tapping is annoying and 32 slots is plenty for most jobs
- Macro is placeholder for Pot
- Hotbar 3 is for easy switching to during 3+ encounters and so they don't waste space, leaving room to add reminder macros or move anti kb to a face button
- There are 3 free buttons (4 if you remove leg sweep) if you want to add aoe anyway
- Sprint as a macro on the left thumbstick (L3) so you can press it while moving
FF14: DRG-7.0
Single Target (L)
Mobs (R)
DRG60
Hotbars for Lv60 Dragoon.
Personal Bar
My personal bar!
DRG 7.0
General notes:
- Frequently used abilities or important ones to use while moving go on the face buttons
- AoE versions of things go on expanded hotbar
- Only using one expanded hotbar so no LT>RT vs. RT>LT confusion during combat
- Infrequently used abilities go on WXHB
- Star button on WXHB is a focus target macro
Dragoon notes:
- Base combos move in circles A-X-Y-B and then opposite B, making for smooth, circular movements that are easy to maintain during mechanics
- oGCDs are arranged across LT and RT halves such that the important ones can be duplicated on the expanded hotbar in identical positions
- This makes it easy to quickly hit them even while you're on the "wrong" hotbar half (e.g., doing the
Chaotic Spring
combo and you need to hitHigh Jump
/Mirage Dive
) - Also makes it easy to monitor cooldowns (except long-cooldown buffs
Lance Charge
andBattle Litany
) while the expanded hotbar is displayed
- This makes it easy to quickly hit them even while you're on the "wrong" hotbar half (e.g., doing the
Wyrmwind Thrust
on LT since it should usually go withChaotic Spring
combo unless the rotation gets messed up, andStardiver
next toGeirskogul
DRG - 7.0 Dawntrail
Display with: [L2]→[R2] [Cycle Up - Right] Display with: [R2]→[L2] [Cycle Up - Left] Set Selection (Drawn): [Hotbars 1, 3]
- Clockwise from True Thrust & Potion, hit
R2
⭘🗙⬜︎🛆
in order, double-weaving theR2→L2
✜
andR2
✜
abilities after each. - After
R2
🛆
, switch hotbars (R1
) and loopR2
🛆⭘🗙⬜︎🛆
. - Double-weave evolved
R2
✜
abilities as they become available. - Weave Wyrmwind Thrust after each second Raiden Thrust; this may be delayed up to Drakesbane to fit nearby buff windows.
- Continue to use Life Surge on Heaven's Thrust or Drakesbane, checking charges at each High Jump to prevent overcapping.
- Continue to weave all other OGCD's every 30/60/120 seconds, as indicated by their cooldowns.
Modified Opener: These bars pair abilities on
R2
✜
by their cooldown durations, to allow easy double-weaving and identification of when they should be pressed.- Clockwise from True Thrust & Potion, hit