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More Dragoon layouts

  • Dragoon IconDRG
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    this is good. it makes a lot of sense and feeds into the combos. may need to revise it post dawntrail but we'll see what dawntrail brings.

  • Dragoon IconDRG
    Cross Hotbar IconXHB
    P.V.E. IconPVE
    Display with: [L2]→[R2]  [Cycle Up - Right]
    Display with: [R2]→[L2]  [Cycle Up - Left]
    Set Selection (Drawn):   [Hotbars 1, 3]
    
    • Clockwise from True Thrust & Potion, hit R2 ⭘🗙⬜︎🛆 in order, double-weaving the R2→L2 and R2 abilities after each.
    • After R2 🛆, switch hotbars (R1) and loop R2 🛆⭘🗙⬜︎🛆.
    • Double-weave evolved R2 abilities as they become available.
    • Weave Wyrmwind Thrust after each second Raiden Thrust; this may be delayed up to Drakesbane to fit nearby buff windows.
    • Continue to use Life Surge on Heaven's Thrust or Drakesbane, checking charges at each High Jump to prevent overcapping.
    • Continue to weave all other OGCD's every 30/60/120 seconds, as indicated by their cooldowns.

    Modified Opener: These bars pair abilities on R2 by their cooldown durations, to allow easy double-weaving and identification of when they should be pressed.

  • Dragoon IconDRG
    Hotbar IconHB
    P.V.E. IconPVE

    Personal Hotbar Setup

    SSD == Winged Glide HJ + MD combined

  • Dragoon IconDRG
    Hotbar IconHB
    P.V.E. IconPVE

    Maybe this hotbar will make me like playing DRG more. I've now come to accept that the AoE combo will have to sit away from the first hotbar.

    Note: I haven't really tried this yet. Will update if needed.

  • Dragoon IconDRG
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Updated for Dawntrail

    Buttons consistent for similar job actions (Dye = Potion)

  • Dragoon IconDRG
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Thought process

    • GCDs on face buttons so movement is easier while rolling gcd
    • OGCDs put roughly in order of pressing (e.g. lance charge ->Litany -> clockwise following gcd order)
    • WXHB and Expanded XHB are shared on Hotbar 2 so I can see the Expanded because double tapping is annoying and 32 slots is plenty for most jobs
    • Macro is placeholder for Pot
    • Hotbar 3 is for easy switching to during 3+ encounters and so they don't waste space, leaving room to add reminder macros or move anti kb to a face button
      • There are 3 free buttons (4 if you remove leg sweep) if you want to add aoe anyway
    • Sprint as a macro on the left thumbstick (L3) so you can press it while moving
  • Dragoon IconDRG
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    XHB 1 Single target XHB 2 Multiple target

  • Dragoon IconDRG
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    My basic layout for all jobs. Hotbar 1 single target, hotbar 2 AOE. The focus of each is their respective core GCDs, and then I mimic the OGCD on each so switching isn't required unless going from AOE to single target situations or vice versa. Nastrond is used quite a lot in double weaves so I have it on both sides for ease of access. Expanded hotbar 3 for job specific potions, food, movement, role actions, extras I want access to regardless of single target or aoe situations. Hotbar 4 is shared quick access to whatever ya want on the WXHB.

  • Dragoon IconDRG
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Hotbars for Lv60 Dragoon.

  • Dragoon IconDRG
    Cross Hotbar IconXHB
    P.V.E. IconPVE
  • Dragoon IconDRG
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Lvl 100 Dragoon XHB made by a ps5 player

  • Dragoon IconDRG
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Valen Bree

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