XIV BARS

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More layouts by kontheria

  • Scholar IconSCH
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    WiP Based on BunBoss and SGE/WHM hotbar layouts

  • Machinist IconMCH
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Machinist hotbar inspired by bun boss on YT, but made some changes to align better with my DNC layout

  • Machinist IconMCH
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Machinist hotbar inspired by bun boss on YT, but made some changes to align better with my DNC layout

  • Dancer IconDNC
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Single Target on the right, AOE on the left, movement on LT > RT

  • Black Mage IconBLM
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Crosshotbar for fire and ice phases with single target on the right and AOE rotation on the left side

  • Black Mage IconBLM
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    BLM WXHB with ice and fire rotations on separate sides.

  • Fisher IconFSH
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Full Fisher WXHB I ran out of space to add other gatherer skills, but this is easy use for spear fishing on the 1LT and general fishing on all the other XHBs.

  • Miner IconMIN
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Full gatherer setup, identical to the BTN one. Left side XHB 2 is missing the following skills: Fathom Truth of Oceans Shark Eye Shark Eye 2 Triangulate Truth of Forests Arbor Call Arbor Call 2 (I have these on for Diadem gathering)

  • Botanist IconBTN
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Basic WXHB Setup. Missing the following skills on 2LT: Fathom Truth of Oceans Shark Eye Shark Eye 2 Prospect Truth of Mountains Lay of the Land Lay of the Land 2 (I have these on for Diadem gathering trips)

  • Alchemist IconALC
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Progress actions on the right, quality actions on the left, specialist actions on the expanded hotbar. Crafter skills are the same across all classes, this can be used by all crafters

  • Warrior IconWAR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Draft for potential crossover between other tank jobs by keeping similar skills on the same buttons

  • Ninja IconNIN
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Roughly inspired by bun guide but some changes for improved accessibility and consistency between all melee classes.

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More White Mage layouts

  • White Mage IconWHM
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Macro 0: Asylum <me>

    Macro1: Liturgy of the Bell <me>

  • White Mage IconWHM
    Hotbar IconHB
    P.V.E. IconPVE

    Personal setup for my WHM

  • White Mage IconWHM
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Updated for Dawntrail

    Buttons consistent for similar job actions (Dye = Potion)

  • White Mage IconWHM
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Macro0: Asylum <me>

    Macro1: Liturgy of the Bell <me>

  • White Mage IconWHM
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    A controller layout for comfort and efficiency

  • White Mage IconWHM
    Hotbar IconHB
    P.V.E. IconPVE

    Keybinds

    1 2 3 4 5 6

  • White Mage IconWHM
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Valen Bree

  • White Mage IconWHM
    Hotbar IconHB
    P.V.E. IconPVE

    The layout I use for my WHM, will most likely change if I run into issues while attempting harder content.

    All hotbar keybinds are arranged as follows
    1: QERF
    2: CV12
    3: 345T

  • White Mage IconWHM
    Hotbar IconHB
    P.V.E. IconPVE

    Bars stacked with bar 1 on bottom and 4 on top

    Bar 1 binds are generic, 2 uses [Ctrl]+, 3 uses [Shift]+, 4 uses [Alt]+

  • White Mage IconWHM
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    CrossHotbar para iniciantes eu acho Cross 4 esta em todas jobs

  • White Mage IconWHM
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Healer hotbar- 5/5 Ultimate clears on WHM I do not use arrow key extended LTLT RTRT personally do not like them.

    RTRT Lilybell and Asylum are macros

  • White Mage IconWHM
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Bars 1, 4 are the main bars. Bar 1 for single target damage and single target healing. Bar 4 for multi-target damage and multi-target healing.
    I try to keep the same category of ability on the placement between these two bars, so for instance, Regen/Medica II are on the same relative position as they both provide regen. The same with Cure and Cure II versus Medica and Cure III for non-regen heals.

    Left Expanded XHB bar is for less frequently used heals with long cooldowns or heals that use a resource like blood lilly. These are also placed on a standard non-XHB bar visible at all times, so I can see their cooldowns even when I don't have it selected. The exlaimation point macro there is an experiment I'm trying which combines swiftcast with an all-classes raise. I've not had a chance to use it yet for all of them, so I keep it there alongside my actual raise ability as a backup.

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