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More layouts by b00tysensei
FF14: MNK-7.0
Single Target (L)
Mobs (R)
FF14: SGE-7.0
Macro0: Kerachole <wait>/Rhizomata
Macro1: Icarus <2>/Icarus <t>
FF14: AST-7.0
Macro0: Earthly Star <me>
Macro1: Synastry<t>/Synastry<2>
FF14: SCH-7.0
Macro0: Sacred Soil <me>
Macro1: Chain Stratagem <t>/ Energy Drain
FF14: WHM-7.0
Macro0: Asylum <me>
Macro1: Liturgy of the Bell <me>
FF14: GNB-7.0
Single Target (L)
Mobs (R)
FF14 : DRK-7.0
Single Target (L)
Mobs (R)
FF14: PLD-7.0
Single Target (L)
Mobs (R)
FF14: RPR-7.0
Single Target (L)
Mobs (R)
FF14: PCT-7.0
Single Target (L)
Mobs (R)
FF14: RDM-7.0
Single Target (L)
Mobs (R)
FF14: BLM-7.0
Single Target (L)
Mobs (R)
More Warrior layouts
War
3 : 1,2,3,4,A,Z,E,R,F,T,C,V,X
2 :SHIFT + 1,2,3,4,A,Z,E,R,F,T,C,V,M.4
Dawntrail Crossbar Setup
I open with Onslaught to start the rotation with single or multiple mobs. I usually use Tomahawk just to pick up strays on wandering mobs. For my movement rotation I have my left high-hat setup as my movement, and my single and AOE attacks on my right 4 sets of buttons. That way I can still attack and move at the same time. I have also placed Shake It off on my right button so i can gather for a stack attack. The rest of the Crossbar is just the best place that works for me.
Azure's WAR Hotbars - 6.5x
Equipment
This layout is designed around the following hardware:
WAR60
Lv60 Warrior Hotbars
Controller Tank Series
Designed with minimal swapping between 1 and 2. Most GCD on the non-D pad to help with attacking and moving. Hotbar 8 L and R are same so no thinking. Hotbar 1 is Single target while Hotbar 2 is AOE minded. Hotbar 2 has mount + sprint so keep in mind. Dye = Pot for raiders, if not than whatever you want. Enabled customization when weapon is drawn/sheathed Hotbar 1 + 2. That means hotbar 3 you will manually have to switch to if you need stuff on there. part of my Tank series where similar skills are in the same spots and play roughly in same style. Please Enjoy!
Althea's WAR layout
I am not a great tank, but I do play WAR in solo content at times and this is the layout I came up with that works for me. Not updated for 7.0.
Juce Warrior
Single target on RT + face buttons, AOE on LT + face buttons
Damage mitigation on LT + D pad, barriers and healing on double LT + face buttons
Personal MMO Mouse WAR
Hotbar 1: The good ol 1-2-3 combo on top, then the single + AoE oGCDs along the right side, then the legacy spot for Sprint. Next row down is AoE 1-2 combo. Then next row is the ranged and gap close, which thankfully still works as a free damage button in 7.0. Then the two bursties.
Hotbar 2 (ctrl): A few oddities in here. Top left is the burst hitter. Next is technically the alternative 3 in the 1-2-3 combo, since it felt more fluent to press 1, 2, ctrl+2. Next is the single-target spender. This was just built on the rotations as I leveled up and placed these actions accordingly. On row 2, bloodwhetting and the AoE spender just had to be neighbours. Row 3 has the job-specific mitigations, although now that I re-read the tooltip, Thrill and Bloodwhetting could be great vertical neighbours. Row 4 has the straight up heal, low recast time shield-a-friend, and team shield.
WAR 7.0
I show Cross Hotbar 3 (Left) with both of the expanded trigger controls, so you can easily add in another 8 actions if you prefer, I use XHB 8 as a shared bar between all classes for traversal and general actions outside of combat. Role actions are consistent among my layouts, and so are general actions. The macro icon is a placeholder for a Tincture/Gemdraught.
Noko Steamdeck Warrior
How I set up my crossbars as a warrior on steamdeck (Currently level ~65)
I try to play every classes/jobs, thus I tend to reuse same slots for same "functionality" across jobs.
WAR
Valen Bree
Controller OmniTank 7.0 (WAR)
Note: Sprint and Limit Break should be on a Shared Hotbar!!!