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Viper 7.0
Current WIP for updated hotbars in 7.0, focusing on minimising swapping hotbars in combat and keeping visual clarity on relevant buff cooldowns and maximising consistency across all jobs. Bar 1 is for single target, and Bar 2 for AoE.
The dye represents potion, and Sprint and LB are macroed to L3/R3 respectively.
worst VPR layout. probably.
I don't use this job
viper controller guide
i love this set up it allows for easy access to to ogcds whatever trigger you are holding. also easy reawaken combo and gcds are on face buttons so its easier to move while attacking
Comfortable Viper XHB
Uses XHB, double tap, LT->RT(which are almost the same for muscle memory). Also uses a bar for cooldowns you cant see on LT->RT
Uses sheathe weapon layouts too for run, food, teles, etc
Viper Layout Optimized for controller
This setup is optimized to my style of play. I tried to minimize the amount of movement my trigger fingers do cause I get tired.
Aria's Viper Layout
Utilizing Main XHB, WXHB and Expanded XHB
XHB RT = Single Target Normal
VPR XHB w/ ST-AoE swap
Hotbar 1 covers all single target actions and all role actions. Hotbar 2 covers all AoE actions and all role actions.
Hotbar 5 contains the few shared skills that don't fit on hotbar 1/2, along with Limit Break. Twinfang/Twinblood are behind the skills that activate them.
VPR Controller
First take on Viper Hotbar
Test Build - 7.05
I like to keep all my single target on the right trigger and AoE on the left trigger.
Looking into the current flow for 7.05 this seems like it should work and keep the placement of buttons matching the layout of the bars in the UI.
Viper MMO Mouse 3x4
My starter Viper hotbar for Dawntrail, designed to be played with an MMO mouse.
DoW - XHB - VPR
Just copied Nanaki's
VPR 7.05
メイン
XHB1
複数用
XHB3(R2, L2二度押し)