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Althea's Picto Layout
A first run of a layout, influenced by my SMN and RDM layouts. ST on hotbar one, AoE on hotbar 2, other stuff on 3. I usually sit on either hotbar 1 or 2, depending on my needs, and switch between them with the R1 bumper.
Tweaked on 7/28/2024 - I added Rainbow Drip to the main two bars because it has a proc mechanism at times - you need to see that, not have it hidden on third bar!
Tabi's 123QE Pictomancer lvl 80
keybinds: 1,2,3,4,Q,E,R,F (C, X, Z, 5)
Row 2: CTRL+
Filmire's Lv.100 Pictomancer 🎮
View a full explanation for this layout:
https://youtu.be/7aFMChLVchg
Pct
Minha Barra de PCT
- Barra 1 single target
- Barra 2 Buffs e roles
- Barra 3 AOE
Coisas comuns como limit break, sprint e etc estão na WXHB (R2R2 ou L2L2)
For Left Keyboard Players
Order from Left to Right:
1, 2, 3, 4
Dawntrail Picto companion hotbars
for each job, I create a "hotbar" that is basically a monitor for cooldowns/any spell/skill I want to see the status of; I also have a hotbar with Role spells & skills, and, Sprint. These are the spells I have for Dawntrail. I use Hotbars 2 & 10 but you can use any Hotbars you want.
PCT MMO mouse
First attempt to make panels for MMO mouse with 2 3x4 hotbars and 1 6x2 for utility
Pictomancer
Right side of LT/RT for instant cast actions, to make movement easier. Left side for things with cast timers and Scenic Muse, which has a long cooldown.
RT, RT for actions that are used less frequently (or that I haven't unlocked and don't have a home for yet). LT, LT is the standard layout for my ranged/caster DPS classes.
PCT
Main XHB - Single Target EXHB - AOE Expanded XHB - Utility
PCT 7.05
PROVISIONAL - NOT LEVELLED OR TESTED
Buttons consistent for similar job actions (Dye = Potion)
Radulf Rushe PCT 100
Make sure to change Double tap L2 to "Cross Hotbar 4 - Left" and Double tap R2 to "Cross Hotbar 4 - Right"
New job, so no changes log
tey's picto
- for G600 mmo mouse
- addle on f1 and surecast on f3
- combo on same buttons as other classes as not to get confused, also my fingers rest naturally on those buttons
- aoe combos on second bar to match the other jobs
- canvas actions at the top of the first bar
- shield mirrors shield placement on SMN
- might move swiftcast around