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More Monk layouts
MNK Lv90
Monk Cross Hotbar setup based from Bun Boss FFXIV on Youtube as of Sep 15, 2022 (except expanded XHB which I regularly access).
Mighty Monk
Form Shift - Dragon Kick - Twin Snakes - Demolish - Bootshine - True Strike - Snap Punch (this is the best opener and single target attack gives you all the buffs)
Taco's Monk
Endwalker 90 Monk
L2 + DP: Chakra buffs and Weird waitey buffs
MNK50
Hotbars for Lv50 Monk.
7.0 MNK
Lose Anatman.
Not much change otherwise.
Radulf Rushe MNK 100
Waiting for the new action images to get added in to fully get this good
Make sure to change Double tap L2 to "Cross Hotbar 4 - Left" and Double tap R2 to "Cross Hotbar 4 - Right"
MNK
Valen Bree
MNK MMO
MMO mouse setup with modifiers.
Set 'Enlightened Meditation' Action Change Setting 'Enable recast timer to prevent erroneous input' to OFF.
Da'momo's Monk
I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.
My XHB is split between chotbars 2(left) and 7(right)
MNK 7.05
PROVISIONAL - NOT LEVELLED OR TESTED
Buttons consistent for similar job actions (Dye = Potion)
MNK 7.0
Current WIP for updated hotbars in 7.0, focusing on minimising swapping hotbars in combat and keeping visual clarity on relevant buff cooldowns and maximising consistency across all jobs. Bar 1 is for single target, and Bar 2 for AoE.
The Glamour Plate button is being used in place of the newly added skill as needed, and the dye represents potion. Sprint and LB are macroed to L3/R3 respectively.
Monk Layout Controller
My controller setup for monk on controller
More layouts by raara_sunai.
Sage
Auto Attack is used as a placeholder for Psyche in 7.0, and Jump is in place of Eudaimonia
Sammyrai
Pretty easy to follow
Pictomancer
This one gonna be interesting. It draws inspiration from both Black Mage and Red Mage bars. Sprint is not shown because I keep that on a macro to be activated by pressing in on a control stick.
Dragoon
This takes into account the upcoming removal of Spineshatter, so it is used as a placeholder for the non-damaging gap closer. True Thrust is on both sides to cut down on jumping back and forth, and because I had an open spot for it and splatted it right on there
Viper Minimalist
Exactly as it says on the tin. Sprint is on a macro tied to pressing in the Left Analog Stick across all jobs
7.0
Sharpcast will be Flare Star, Sprint is on a macro tying it to pressing in the Left Stick. Fire 1 and 3 are on the AoE crosshotbar to act as emergency movement buttons with the new instant fire paradox and guaranteed Firestarter. Blizzard 1 is on the bar in case of really low level sync