A limited set of actions can assigned via macro commands. Incompatible actions are ommited from the generated macro. Also note that Macros are limited to 15 lines each.
Pretty easy to follow
Fury generators on the right, fury spenders on the left. Need I say more?
This one gonna be interesting. It draws inspiration from both Black Mage and Red Mage bars. Sprint is not shown because I keep that on a macro to be activated by pressing in on a control stick.
This takes into account the upcoming removal of Spineshatter, so it is used as a placeholder for the non-damaging gap closer. True Thrust is on both sides to cut down on jumping back and forth, and because I had an open spot for it and splatted it right o
This layout is designed around the following hardware:
Key: ^ - Control, * - Shift
1st: 1,2,3,4,5,Q,E,R,F,C,V,T 2nd: same but shift+
THis is what i came up with after smashing my brain into understanding the flow of viper for about an hour on hit dummies. My thought process is identical left and right placements for single target and aoe combos to coincide with vipersight. Both Single
fits all actions for more comfortable combo rotations and movement while fitting all role actions, LB, and sprint and some free slots on the WXHB for extra stuff (mounts, items, etc)