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VPR 7.05
メイン
XHB1
複数用
XHB3(R2, L2二度押し)
Test Build - 7.05
I like to keep all my single target on the right trigger and AoE on the left trigger.
Looking into the current flow for 7.05 this seems like it should work and keep the placement of buttons matching the layout of the bars in the UI.
LV 100 VPR Hotbar
Hissss
Filmire's Lv.100 Viper 🎮
View a full explanation for this layout:
https://youtu.be/3DYYW3OrJhE
2 XHB (Single and Expanded/WXHB)
Thought Process
- GCDs on face buttons for easy movement while pressing-
- WXHB and Expanded shared on XHB 2 so can see Expanded cooldowns
- Left trigger, XHB 1 starts opener
- rear positional on bottom buttons and flank on side
- Right trigger bar is mainly used for filler GCDs and the reawaken part of the burst
- duplicate actions because we have so much space so trying to limit having to swap triggers and help with weaves
- AOE on bar 3 to switch to when needed saves room (not really needed, just a habit from other jobs)
- sprint on L3
- macro on XHB 2 is pot
worst VPR layout. probably.
I don't use this job
Comfortable Viper XHB
Uses XHB, double tap, LT->RT(which are almost the same for muscle memory). Also uses a bar for cooldowns you cant see on LT->RT
Uses sheathe weapon layouts too for run, food, teles, etc
VPR
Valen Bree
VPR MMO
MMO mouse setup with modifiers.
Aria's Viper Layout
Utilizing Main XHB, WXHB and Expanded XHB
XHB RT = Single Target Normal
Da'momo's Viper
I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.
My XHB is split between chotbars 2(left) and 7(right)
More layouts by raara_sunai.
Sage
Auto Attack is used as a placeholder for Psyche in 7.0, and Jump is in place of Eudaimonia
Sammyrai
Pretty easy to follow
Monk-y
Fury generators on the right, fury spenders on the left. Need I say more?
Pictomancer
This one gonna be interesting. It draws inspiration from both Black Mage and Red Mage bars. Sprint is not shown because I keep that on a macro to be activated by pressing in on a control stick.
Dragoon
This takes into account the upcoming removal of Spineshatter, so it is used as a placeholder for the non-damaging gap closer. True Thrust is on both sides to cut down on jumping back and forth, and because I had an open spot for it and splatted it right on there
7.0
Sharpcast will be Flare Star, Sprint is on a macro tying it to pressing in the Left Stick. Fire 1 and 3 are on the AoE crosshotbar to act as emergency movement buttons with the new instant fire paradox and guaranteed Firestarter. Blizzard 1 is on the bar in case of really low level sync