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More layouts by matthiax

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More Dark Knight layouts

  • Dark Knight IconDRK
    Hotbar IconHB
    P.V.E. IconPVE

    First version of Azeron layout. Hotbar 3 is center row of buttons, 1 & 2 are upper flick buttons, 4 & 5 are squeeze buttons. Actions on the upper halves of hotbars are shift (nub click) + 1-4 (pinky-pointer). Hotbar 4 sides are shift and outer buttons.

  • Dark Knight IconDRK
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    My controller hotbar setup

  • Dark Knight IconDRK
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Hotbars for Lv60 Dark Knight.

  • Dark Knight IconDRK
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    I've watched Bun Boss and a few others to get an idea of how things should flow on controller. This is a setup that works for me and I wanted to share it! I like to keep things consistent across my jobs.

  • Dark Knight IconDRK
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    needs xivcombo plugin to work properly. It also has macros for taunt and shirk on the third bar that I can easily activate with holding LT + RT. As well as skills I can put on the second party without going through the party list. Example: /ac "The Blackest Night" <2>

  • Dark Knight IconDRK
    Hotbar IconHB
    P.V.E. IconPVE

    These are my DRK hotbars, very much a WIP. Hopefully you enjoy :)

    Almost Entirely Based on Tashaxe's MMO Mouse DRK: https://www.xivbars.com/job/DRK/6738

  • Dark Knight IconDRK
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    自分用。

    1️⃣RTはコンボと自分バフ。LTはアビと複数バフ。

  • Dark Knight IconDRK
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    How I set up my crossbars as a white mage on steamdeck (Currently level ~65)

    I try to play every classes/jobs, thus I tend to reuse same slots for same "functionality" across jobs.

  • Dark Knight IconDRK
    Hotbar IconHB
    P.V.E. IconPVE

    Hotbar 1: Similar format based on my first tank (GNB). 1-2-3 combo on top. MP-spending oGCDs along the right side. Next row is the AoE 1-2 combo. Then the ranged and gap closer. Then the "bursts" for DRK, and lastly, the grandfathered seat for Sprint.

    Hotbar 2 (ctrl): Looking at the first 2x2, single target on top, AoE on bottom; GCD/gauge spenders left, oGCDs middle. Then we have the odd one out, the AoE puddle of hurties. Rampart and reprisal are where they are for all my tanks. Third row also has the job-specific overall high mitigation, then the specific mitigation (DRK is magic, while GNB is phys). While DRK doesn't have a plain heal button, TBN is as close as it gets. While this one has a 60s recast, I decided Oblation gets to take this one for having two charges and can be put on a teammate. Bottom right is the team mitigation.

  • Dark Knight IconDRK
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    WAR Layout 6.55 (Not 7.0-Able)
    LT>RT remapped from Set 8 Left to Set 8 Right, only right half of Set 8 is used
    Set 1 - Primary Skills / DPS CDs / Defensive CDs ; Set 2 - Utility + Situational CDs ; Set 8 - AoE / DPS CDs / Defensives

  • Dark Knight IconDRK
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    I show Cross Hotbar 3 (Left) with both of the expanded trigger controls, so you can easily add in another 8 actions if you prefer, I use XHB 8 as a shared bar between all classes for traversal and general actions outside of combat. Role actions are consistent among my layouts, and so are general actions. The macro icon is a placeholder for a Tincture/Gemdraught.

  • Dark Knight IconDRK
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Single Target (L)

    Mobs (R)

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