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Althea's RDM Layout
Based on Squintina's layout, but with tweaks that fit my brain better. ST on chotbar 1, AoE on chotbar 2. I hit R1 (right bumper) to change to the AoE and sit on that chotbar as needed. Since RDM is my Eureka job, I have Eureka Potion set to chotbar 3, LDU.
FF14: RDM-7.0
Single Target (L)
Mobs (R)
Red Mage
These are my RDM hotbars, very much a WIP, Hopefully you enjoy :)
Almost Entirely Based on boatium's Personal MMO Mouse RDM: https://www.xivbars.com/job/RDM/5141
RED60
Hotbars for Lv60 Red Mage.
Red Mage XHB
Lvl 100 Red Mage XHB made by a ps5 player
RDM Companion Hotbars
for each job, I create a "hotbar" that is basically a monitor for cooldowns/any spell/skill I want to see the status of; I also have a hotbar with Role spells & skills, and, Sprint. I would add Second Wind in the missing slot. I use Hotbars 2 & 10 but you can use any Hotbars you want.
for RDM, there are only 6 spells, so you could put them all on 1 column; I don't do this because of how I have my UI setup to accommodate multiple job setups.
Red Mage
Black is right, white is left. there's still a lot of flexibility here, but this is more or less what works for me
Red Mage (Combo Plugin)
Pot goes on Bar 3 Down D-Pad Raise uses Macro
Personal MMO Mouse RDM
Hotbar 1: White mana on the left side, black mana on the right side. Single target above, AoEs below. Both/neutral down the middle. I used to put acceleration on Hotbar 3, but it's better this way for quick succession to the relevant actions.
Hotbar 2 (ctrl): The 1-2-3 melee combo on top. I usually have my gap close/make on those two middle positions. Sleep, lucid, cure, and the DPS buff are just rollovers from my old hotbar as Summoner, my first job, and that was before I put more thought into hotbar setups. AoE and run+gun spenders on the bottom row.
RDM 7.05
Updated for Dawntrail
Buttons consistent for similar job actions (Dye = Potion)
2 XHBs lvl 100 Dawntrail
Thought Process
- melee and spells separated
- Tried to place ogcds near their rotation/burst gcds (e.g. embolden near melee combo, pot near spells for opener, etc)
- Fleche and C6 duplicated to make drifting harder
- spell relevant actions near spells (e.g. lucid, instants)
- macro icon is placeholder for pots
- Expanded XHB on HB 2 shared with WXHB to see cooldowns, use whichever you feel comfortable using. I just think double tapping is annoying :)
7.0 Red Mage
I have my hotbars set up so that pressing R1 toggles between hotbars 1 and 2, with hotbar 3 as the WXHB.
"1" icon is Aether Compass, "2" icon is Gysahl Greens.