Sign in to save this layout
- Save Layouts to your profile.
- Add notes and descriptions.
- Shorter URLs.
More Gunbreaker layouts
FF14: GNB-7.0
Single Target (L)
Mobs (R)
Hoop's GNB 7.0
Been playing GNB since post SHB. Here's what I modified for 7.0 RT is single target and burst, LT is mob and panic buttons RT2 is more burst, enmity, and range LT2 is all defense, baybee RT3 is shared across all my jobs
Yes, continuation is on there three times for easy access. No sonic break because that's tied to No Mercy now.
GNB
Valen Bree
Lvl 100 Gunbreaker DT MMO mouse
Peripherals are Corsair Scimitar Elite
All jobs will follow a similar pattern to make job transitioning simple and not so overwhelming
LV 100 GNB Hotbar
Boom boom bakudan
Gunbreaker Dawntrail
Workin progress Gunbreaker
GNB
GNB
Personal MMO Mouse GNB
This was my first tank job that I actually worked on, and paved the way for all my other tank jobs to use a similar setup.
Hotbar 1: On top there's the 1-2-3 combo. Along the right side down, there's the oGCD, and AoE oGCD. Second line is the AoE 1-2 combo. 3rd row is the ranged action and gap closer. Last, there's the two burst window related actions - the hit-harder button, and the free cartridges button. And the sprint has always been there for all the jobs. Sprout carryover.
MMO Mouse 3x4
MMO Mouse 3x4
Controller OmniTank 7.0 (GNB)
Note: Sprint and Limit Break should be on a Shared Hotbar!!!
GNB 7.05
Updated for Dawntrail
Buttons consistent for similar job actions (Dye = Potion)
GNB 7.0
I show Cross Hotbar 3 (Left) with both of the expanded trigger controls, so you can easily add in another 8 actions if you prefer, I use XHB 8 as a shared bar between all classes for traversal and general actions outside of combat. Role actions are consistent among my layouts, and so are general actions. The macro icon is a placeholder for a Tincture/Gemdraught.