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More layouts by wesfun
Machinist
MU MCH Hotbars, very much a WIP. Hopefully you enjoy :)
Summoner
These are my SMN hotbars, very much a WIP, Hopefully you enjoy :)
Scholar
These are my SCH hotbars, very much a WIP, Hopefully you enjoy :)
Bard
These are my BRD hotbars, very much a WIP, Hopefully you enjoy :)
Almost Entirely Based on kazazel's BRD MMO: https://www.xivbars.com/job/BRD/5551
Astrologian
These are my AST hotbars, very much a WIP, Hopefully you enjoy :)
Almost Entirely Based on linn_s' Astrologian Bars: https://www.xivbars.com/job/AST/5126
Samurai
These are my SAM hotbars, very much a WIP, Hopefully you enjoy :)
Almost Entirely Based on asah's SAM Dawntrail: https://www.xivbars.com/job/SAM/4071
Dark Knight
These are my DRK hotbars, very much a WIP. Hopefully you enjoy :)
Almost Entirely Based on Tashaxe's MMO Mouse DRK: https://www.xivbars.com/job/DRK/6738
White Mage
This are my WHM hotbars, very much a WIP. Hopefully you enjoy :)
Almost Entirely Based on Ben_R4mZ's 2023 WHM layout: https://www.xivbars.com/job/WHM/1503
More Red Mage layouts
Althea's RDM Layout
Based on Squintina's layout, but with tweaks that fit my brain better. ST on chotbar 1, AoE on chotbar 2. I hit R1 (right bumper) to change to the AoE and sit on that chotbar as needed. Since RDM is my Eureka job, I have Eureka Potion set to chotbar 3, LDU.
Red Mage
Black is right, white is left. there's still a lot of flexibility here, but this is more or less what works for me
Red Mage Bars
Keybinds for those interested.
I use an mmo mouse so 1-6 on all bars are pressed on the mouse, uisng shift and ctrl for bar 2 and 3. The latter 6 on all bars are pressed uisng the keyboard and shift/ctrl.
RDM 7.05
Updated for Dawntrail
Buttons consistent for similar job actions (Dye = Potion)
RDM 7.0
Current WIP for updated hotbars in 7.0, focusing on minimising swapping hotbars in combat and keeping visual clarity on relevant buff cooldowns and maximising consistency across all jobs. Bar 1 is for single target, and Bar 2 for AoE.
The Glamour Plate button is being used in place of the newly added skill as needed, and the dye represents potion. Sprint and LB are macroed to L3/R3 respectively.
Personal MMO Mouse RDM
Hotbar 1: White mana on the left side, black mana on the right side. Single target above, AoEs below. Both/neutral down the middle. I used to put acceleration on Hotbar 3, but it's better this way for quick succession to the relevant actions.
Hotbar 2 (ctrl): The 1-2-3 melee combo on top. I usually have my gap close/make on those two middle positions. Sleep, lucid, cure, and the DPS buff are just rollovers from my old hotbar as Summoner, my first job, and that was before I put more thought into hotbar setups. AoE and run+gun spenders on the bottom row.
RED60
Hotbars for Lv60 Red Mage.
RDM - Baseline
RDM as of 6.5
Red Mage (Combo Plugin)
Pot goes on Bar 3 Down D-Pad Raise uses Macro
2 XHBs lvl 100 Dawntrail
Thought Process
- melee and spells separated
- Tried to place ogcds near their rotation/burst gcds (e.g. embolden near melee combo, pot near spells for opener, etc)
- Fleche and C6 duplicated to make drifting harder
- spell relevant actions near spells (e.g. lucid, instants)
- macro icon is placeholder for pots
- Expanded XHB on HB 2 shared with WXHB to see cooldowns, use whichever you feel comfortable using. I just think double tapping is annoying :)
FF14: RDM-7.0
Single Target (L)
Mobs (R)
Lv 100 RDM Hotbar
The VerHotbar