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More layouts by b00tysensei
FF14: MNK-7.0
Single Target (L)
Mobs (R)
FF14: SGE-7.0
Macro0: Kerachole <wait>/Rhizomata
Macro1: Icarus <2>/Icarus <t>
FF14: AST-7.0
Macro0: Earthly Star <me>
Macro1: Synastry<t>/Synastry<2>
FF14: SCH-7.0
Macro0: Sacred Soil <me>
Macro1: Chain Stratagem <t>/ Energy Drain
FF14: WHM-7.0
Macro0: Asylum <me>
Macro1: Liturgy of the Bell <me>
FF14: GNB-7.0
Single Target (L)
Mobs (R)
FF14 : DRK-7.0
Single Target (L)
Mobs (R)
FF14: WAR-7.0
Single Target (L)
Mobs (R)
FF14: PLD-7.0
Single Target (L)
Mobs (R)
FF14: RPR-7.0
Single Target (L)
Mobs (R)
FF14: RDM-7.0
Single Target (L)
Mobs (R)
FF14: BLM-7.0
Single Target (L)
Mobs (R)
More Pictomancer layouts
Mmo mouse set up
Everything is neatly lined up the way I like it. Normally i would put aoes same line as single target bar, but I like having scenic and starprism somewhere easily seen and pressed. pots go between smudge and sprint, but its all up to you!
PCT
Main XHB - Single Target EXHB - AOE Expanded XHB - Utility
Pictomancer "Easy to play"
After praticing differents ways to play Pictomancer, i find my build for cast easier my spells.
Maybe, it going to help other players, i hope so.
Tabi's 123QE Pictomancer lvl 80
keybinds: 1,2,3,4,Q,E,R,F (C, X, Z, 5)
Row 2: CTRL+
Wanhope PCT Bars
Hotbar 1, single target. Main raid bar.
Hotbar 2, utility, buffs, repeats Accessed via expanded controls
- Squeezing both triggers
7.01 Picto XHB
My final layout after several ex-trial/normal raid runs. I prefer expanded XHB over WXHB because it allows faster access compared to double tap.
Pct hotbars beginner
Personal one I have edited while in dungeons and trails and such.
1- 1-0,-,=
Gutrune's Picto layout
hotbar 1 is single target bar hotbar 3 is aoe combo stuff
Pictomancer (mid 90s)
Tweaked the layout that got me from 80-90, still a work in progress.
Right side of LT/RT for instant cast actions, to make movement easier. Left side for things with cast timers and Scenic Muse, which has a long cooldown.
PCT 7.05
PROVISIONAL - NOT LEVELLED OR TESTED
Buttons consistent for similar job actions (Dye = Potion)
Da'momo's Pictomancer
I created my chotbars to be comfortable, practical, and aesthetic. Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.
My XHB is split between chotbars 2(left) and 7(right)
Radulf Rushe PCT 100
Make sure to change Double tap L2 to "Cross Hotbar 4 - Left" and Double tap R2 to "Cross Hotbar 4 - Right"
New job, so no changes log