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More layouts by b00tysensei
FF14: SGE-7.0
Macro0: Kerachole <wait>/Rhizomata
Macro1: Icarus <2>/Icarus <t>
FF14: AST-7.0
Macro0: Earthly Star <me>
Macro1: Synastry<t>/Synastry<2>
FF14: SCH-7.0
Macro0: Sacred Soil <me>
Macro1: Chain Stratagem <t>/ Energy Drain
FF14: WHM-7.0
Macro0: Asylum <me>
Macro1: Liturgy of the Bell <me>
FF14: GNB-7.0
Single Target (L)
Mobs (R)
FF14 : DRK-7.0
Single Target (L)
Mobs (R)
FF14: WAR-7.0
Single Target (L)
Mobs (R)
FF14: PLD-7.0
Single Target (L)
Mobs (R)
FF14: RPR-7.0
Single Target (L)
Mobs (R)
FF14: PCT-7.0
Single Target (L)
Mobs (R)
FF14: RDM-7.0
Single Target (L)
Mobs (R)
FF14: BLM-7.0
Single Target (L)
Mobs (R)
More Monk layouts
Rainbows MNK XHB
I'm a small streamer that loves FFXIV and many other things. The XHBs I publish are solely how I personally like to organize my Hotbars when on the controller! Feel free to use them if you too like them! Some are thrown together and some are planned out.
Noko Steamdeck Monk
How I set up my crossbars as a monk on steamdeck (Currently level ~65)
I try to play every classes/jobs, thus I tend to reuse same slots for same "functionality" across jobs.
DoW - XHB - MNK
Just copied Nanaki's
Octa's MNK
monk hurts my brain don't take this hotbar seriously it's most likely not optimal, it works for me when i've had my food and water and sleep
Taco's Monk
Endwalker 90 Monk
L2 + DP: Chakra buffs and Weird waitey buffs
MNK 7.0
Current WIP for updated hotbars in 7.0, focusing on minimising swapping hotbars in combat and keeping visual clarity on relevant buff cooldowns and maximising consistency across all jobs. Bar 1 is for single target, and Bar 2 for AoE.
The Glamour Plate button is being used in place of the newly added skill as needed, and the dye represents potion. Sprint and LB are macroed to L3/R3 respectively.
BIGBOSSKANES Layout
It's just easy for me this way
MNK Lv90
Monk Cross Hotbar setup based from Bun Boss FFXIV on Youtube as of Sep 15, 2022 (except expanded XHB which I regularly access).
MNK50
Hotbars for Lv50 Monk.
Da'momo's Monk
I created my chotbars to be comfortable, practical, and aesthetic. Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.
My XHB is split between chotbars 2(left) and 7(right)
7.0 MNK
Lose Anatman.
Not much change otherwise.
Monk 7.05
Inspired by Bun Boss but modified and updated for 7.05