XIV BARS

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More Samurai layouts

  • Samurai IconSAM
    Hotbar IconHB
    P.V.E. IconPVE

    Shoha II is gone (finally) which allows all skills to fit on 2 and 2/3 hotbars

  • Samurai IconSAM
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Single Target (L)

    Mobs (R)

  • Samurai IconSAM
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Endwalker Lvl90 Samurai

  • Samurai IconSAM
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Rotation on face buttons now

  • Samurai IconSAM
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    SAM as of 6.5

  • Samurai IconSAM
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Current WIP for updated hotbars in 7.0, focusing on minimising swapping hotbars in combat and keeping visual clarity on relevant buff cooldowns and maximising consistency across all jobs. Bar 1 is for single target, and Bar 2 for AoE.

    The Glamour Plate button is being used in place of the newly added skill as needed, and the dye represents potion. Sprint and LB are macroed to L3/R3 respectively.

  • Samurai IconSAM
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Standard Samurai Controller/WXHB setup

    XHB 1 - Single Target Main Actions

  • Samurai IconSAM
    Hotbar IconHB
    P.V.E. IconPVE

    Lose Shoha II (Thank God.)

    No new buttons.

  • Samurai IconSAM
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Hotbars for Lv60 Samurai.

  • Samurai IconSAM
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    a xHB layout that seemed more efficient after reading a few guides and gaining better ability context

  • Samurai IconSAM
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Updated for Dawntrail

    Buttons consistent for similar job actions (Dye = Potion)

  • Samurai IconSAM
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Valen Bree

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