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Red Mage
Pot goes on Bar 3 Down D-Pad Raise uses Macro
2 XHBs lvl 100 Dawntrail
Thought Process
- melee and spells separated
- Tried to place ogcds near their rotation/burst gcds (e.g. embolden near melee combo, pot near spells for opener, etc)
- Fleche and C6 duplicated to make drifting harder
- spell relevant actions near spells (e.g. lucid, instants)
- macro icon is placeholder for pots
- Expanded XHB on HB 2 shared with WXHB to see cooldowns, use whichever you feel comfortable using. I just think double tapping is annoying :)
Red Mage
Black is right, white is left. there's still a lot of flexibility here, but this is more or less what works for me
7.0 Red Mage
I have my hotbars set up so that pressing R1 toggles between hotbars 1 and 2, with hotbar 3 as the WXHB.
"1" icon is Aether Compass, "2" icon is Gysahl Greens.
Lv 100 RDM Hotbar
The VerHotbar
RDM 7.05
Updated for Dawntrail
Buttons consistent for similar job actions (Dye = Potion)
RED60
Hotbars for Lv60 Red Mage.
RDM MMO
MMO mouse setup with modifiers.
RDM MMO mouse
First attempt to make panels for MMO mouse with 2 3x4 hotbars and 1 6x2 for utility
FF14: RDM-7.0
Single Target (L)
Mobs (R)
Red Mage (Combo Plugin)
Pot goes on Bar 3 Down D-Pad Raise uses Macro
Personal MMO Mouse RDM
Hotbar 1: White mana on the left side, black mana on the right side. Single target above, AoEs below. Both/neutral down the middle. I used to put acceleration on Hotbar 3, but it's better this way for quick succession to the relevant actions.
Hotbar 2 (ctrl): The 1-2-3 melee combo on top. I usually have my gap close/make on those two middle positions. Sleep, lucid, cure, and the DPS buff are just rollovers from my old hotbar as Summoner, my first job, and that was before I put more thought into hotbar setups. AoE and run+gun spenders on the bottom row.