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More layouts by Abacys
RDM - Baseline
RDM as of 6.5
SAM - Baseline
SAM as of 6.5
WAR - Baseline
WAR as of 6.4
BLM - Baseline
BLM as of 6.4
PLD - Baseline
PLD as of 6.4
DRK - Baseline
DRK as of 6.4
MCH - Baseline
MCH as of 6.4
DRG - Baseline
DRG as of 6.4
AST - Baseline
AST as of 6.4
NIN - Baseline
NIN as of 6.4
SMN - Baseline
SMN as of 6.4 [Aether Current represents Sleep]
BRD - Baseline
BRD as of 6.4
More Monk layouts
MNK50
Hotbars for Lv50 Monk.
7.0prep
asdfg
Monk-y
Fury generators on the right, fury spenders on the left. Need I say more?
FF14: MNK-7.0
Single Target (L)
Mobs (R)
MNK
Valen Bree
Lv100 MNK 7.05
A WIP that tries to fit all the need options on 2 bars
MNK 7.0
Current WIP for updated hotbars in 7.0, focusing on minimising swapping hotbars in combat and keeping visual clarity on relevant buff cooldowns and maximising consistency across all jobs. Bar 1 is for single target, and Bar 2 for AoE.
The Glamour Plate button is being used in place of the newly added skill as needed, and the dye represents potion. Sprint and LB are macroed to L3/R3 respectively.
MNK LV 90 Hotbar
Basic skills on right, AOE on left, buffs on cross.
Noko Steamdeck Monk
How I set up my crossbars as a monk on steamdeck (Currently level ~65)
I try to play every classes/jobs, thus I tend to reuse same slots for same "functionality" across jobs.
Mighty Monk
Form Shift - Dragon Kick - Twin Snakes - Demolish - Bootshine - True Strike - Snap Punch (this is the best opener and single target attack gives you all the buffs)
BIGBOSSKANES Layout
It's just easy for me this way
MNK Lv90
Monk Cross Hotbar setup based from Bun Boss FFXIV on Youtube as of Sep 15, 2022 (except expanded XHB which I regularly access).