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MCH from Bun Boss
From Bun Boss video but slighly modified
Da'momo's Machinist
I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.
My XHB is split between chotbars 2(left) and 7(right)
MCH 7.0
Current WIP for updated hotbars in 7.0, focusing on minimising swapping hotbars in combat and keeping visual clarity on relevant buff cooldowns and maximising consistency across all jobs. Bar 1 is for single target, and Bar 2 for AoE.
The Glamour Plate button is being used in place of the newly added skill as needed, and the dye represents potion. Sprint and LB are macroed to L3/R3 respectively.
90 mch for pc only
this is for my ROG Ally when undocked. do not use on console. Left trigger is for aoes/ trash pulls. Right trig is for single target.
you might notice there are important skills missing. this requires xivcombos plugin on PC. otherwise this will not work.for example, after using hypercharge, it changes to heat blast. scattershot will also turn into autoxrossbow while in heated mode. Your 1-2-3 combo also gets combined into one slot. This let's us occupy at least 5 fewer slots without losing any functionality, which makes using a xhb far more practical.
MCH 7.05
PROVISIONAL - NOT LEVELLED OR TESTED
Buttons consistent for similar job actions (Dye = Potion)
MCH 1
Personal MCH hotbars for controller
FF14: MCH-7.0
Single Target (L)
Mobs (R)
Test
Test
MCH50
Hotbars for Lv50 Machinist.
7.0 MCH
Gain Full Metal Field. (Decouple from Barrel Stabilizer. Teleport as placeholder.)
Seems like that's about it.
MCH WXHB Setup (stacks with DNC)
Machinist hotbar inspired by bun boss on YT, but made some changes to align better with my DNC layout
Noko Steamdeck Machinist
How I set up my crossbars as a machinist on steamdeck (Currently level ~65)
I try to play every classes/jobs, thus I tend to reuse same slots for same "functionality" across jobs.