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More layouts by deeox2

  • Red Mage IconRDM
    Hotbar IconHB
    P.V.E. IconPVE

    Gain Vice of Thorns. (Uncouple from Embolden. Auto-attack as placeholder.)

    Gain Cineration. (Uncouple from Manafication if possible?)

  • Summoner IconSMN
    Hotbar IconHB
    P.V.E. IconPVE

    Gain Searing Flash. (Decouple from Searing Light. Teleport as placeholder.)

    No new buttons otherwise.

  • Machinist IconMCH
    Hotbar IconHB
    P.V.E. IconPVE

    Gain Full Metal Field. (Decouple from Barrel Stabilizer. Teleport as placeholder.)

    Seems like that's about it.

  • Dancer IconDNC
    Hotbar IconHB
    P.V.E. IconPVE

    Gain Last Dance. (Teleport as Placeholder. Not actually too sure if this is a new button.)

    Maybe play with where Saber Dance, Last Dance, Starfall Dance, and Fan Dance IV are. Might feel bad to hit those buttons in those locations.

  • Bard IconBRD
    Hotbar IconHB
    P.V.E. IconPVE

    Auto-attack is Pitch Perfect. Keep that seperate.

    Gain Resonant Arrow as a follow-up from Barrage. (Uncouple as a follow-up. Down arrow macro icon as placeholder.)

  • Reaper IconRPR
    Hotbar IconHB
    P.V.E. IconPVE

    No real changes. Unfortunately.

  • Samurai IconSAM
    Hotbar IconHB
    P.V.E. IconPVE

    Lose Shoha II (Thank God.)

    No new buttons.

  • Ninja IconNIN
    Hotbar IconHB
    P.V.E. IconPVE

    Lose Huraijin.

    No new buttons.

  • Monk IconMNK
    Hotbar IconHB
    P.V.E. IconPVE

    Lose Anatman.

    Not much change otherwise.

  • Sage IconSGE
    Hotbar IconHB
    P.V.E. IconPVE

    Gain Psyche. (Jump as placeholder.)

    Gain Philosophia. (Teleport as placeholder.)

  • Astrologian IconAST
    Hotbar IconHB
    P.V.E. IconPVE

    Lose Astrodyne, Draw, Redraw, Undraw, Play.

    Gain Astral/Umbral Draw. (Draw as placeholder.)

  • Scholar IconSCH
    Hotbar IconHB
    P.V.E. IconPVE

    Gain Seraphism. (Teleport as placeholder.)

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More Dragoon layouts

  • Dragoon IconDRG
    Hotbar IconHB
    P.V.E. IconPVE

    I use a mmo gaming mouse from razer called the Naga, the 3x4 grid is the exact layout as my mouse buttons. Hot bar 2 goes like this from left to right, top to bottom: 1, 2, 3, 4, Q, E, R, T, 5, -, =. The - and = are left and right on my mouse wheel, 5 is reserved for long cooldowns. Hot bar 3 is the same as 2 but with shift being held. The empty item between Piercing Talon and Battle Litany is a health Pot.

  • Dragoon IconDRG
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Dragoon XHB - Current

  • Dragoon IconDRG
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Single Target (L)

    Mobs (R)

  • Dragoon IconDRG
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    General notes:

    • Frequently used abilities or important ones to use while moving go on the face buttons
    • AoE versions of things go on expanded hotbar
    • Only using one expanded hotbar so no LT>RT vs. RT>LT confusion during combat
    • Infrequently used abilities go on WXHB
    • Star button on WXHB is a focus target macro

    Dragoon notes:

    • Base combos move in circles A-X-Y-B and then opposite B, making for smooth, circular movements that are easy to maintain during mechanics
    • oGCDs are arranged across LT and RT halves such that the important ones can be duplicated on the expanded hotbar in identical positions
      • This makes it easy to quickly hit them even while you're on the "wrong" hotbar half (e.g., doing the Chaotic Spring combo and you need to hit High Jump/Mirage Dive)
      • Also makes it easy to monitor cooldowns (except long-cooldown buffs Lance Charge and Battle Litany) while the expanded hotbar is displayed
    • Wyrmwind Thrust on LT since it should usually go with Chaotic Spring combo unless the rotation gets messed up, and Stardiver next to Geirskogul
  • Dragoon IconDRG
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Lvl 100 Dragoon XHB made by a ps5 player

  • Dragoon IconDRG
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    this is good. it makes a lot of sense and feeds into the combos. may need to revise it post dawntrail but we'll see what dawntrail brings.

  • Dragoon IconDRG
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    With the Dawntrail update, a lot of the dragoon actions have been condensed. Try it out!

  • Dragoon IconDRG
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    XHB 1 Single target XHB 2 Multiple target

  • Dragoon IconDRG
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Updated for Dawntrail

    Buttons consistent for similar job actions (Dye = Potion)

  • Dragoon IconDRG
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    My basic layout for all jobs. Hotbar 1 single target, hotbar 2 AOE. The focus of each is their respective core GCDs, and then I mimic the OGCD on each so switching isn't required unless going from AOE to single target situations or vice versa. Nastrond is used quite a lot in double weaves so I have it on both sides for ease of access. Expanded hotbar 3 for job specific potions, food, movement, role actions, extras I want access to regardless of single target or aoe situations. Hotbar 4 is shared quick access to whatever ya want on the WXHB.

  • Dragoon IconDRG
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Valen Bree

  • Dragoon IconDRG
    Hotbar IconHB
    P.V.E. IconPVE
    • Buffs on top. (Ordered according to the optimal rotation)
    • Weaponskills in the middle. ("Cross" shape on both sides)
    • oGCD attacks below. (Parallel to top oGCD buffs)
    • Extras in top corners, sides. (General: `~ 7 , Job: Ins H )
    • Role actions on shift. (Prefer AQWRTG but ZXCV available)
    • Consumables on alt. (Potion: Alt+W, Tincture: Alt+R) (Companion actions = placeholders)

    [Hotbar 2] Left fingers: Ring or Pinky 1 2 3 Tab Q W Ins A `~ Z X C

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