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More layouts by b00tysensei
FF14: MNK-7.0
Single Target (L)
Mobs (R)
FF14: SGE-7.0
Macro0: Kerachole <wait>/Rhizomata
Macro1: Icarus <2>/Icarus <t>
FF14: SCH-7.0
Macro0: Sacred Soil <me>
Macro1: Chain Stratagem <t>/ Energy Drain
FF14: WHM-7.0
Macro0: Asylum <me>
Macro1: Liturgy of the Bell <me>
FF14: GNB-7.0
Single Target (L)
Mobs (R)
FF14 : DRK-7.0
Single Target (L)
Mobs (R)
FF14: WAR-7.0
Single Target (L)
Mobs (R)
FF14: PLD-7.0
Single Target (L)
Mobs (R)
FF14: RPR-7.0
Single Target (L)
Mobs (R)
FF14: PCT-7.0
Single Target (L)
Mobs (R)
FF14: RDM-7.0
Single Target (L)
Mobs (R)
FF14: BLM-7.0
Single Target (L)
Mobs (R)
More Astrologian layouts
This is a thing
I have my major cds on a separate hotbar to keep track of cd times
AST_Sev_7.0
DT 7.0
Macro Info
1 = Play I Macro
2 = Play II Macro
3 = Play III MacroYoomAST_1.12_6.55
AST Layout 6.55 (Not 7.0-Able)
LT>RT remapped from Set 8 Left to Set 8 Right, only right half of Set 8 is used
Set 1 - Primary Heals/DPS / CDs ; Set 2 - Utility + Raise ; Set 8 - Cards / Heal CDTentative 7.0
LT > RT Dpad Down is Star macro (/ac "Earthly Star" <t>) LT > RT Top Face button is placeable Star
Healer macro Icon 1,2 & 3 are the new single target cards
Astro
aaa
DoM - XHB - AST
Just copied Nanaki's
Astrologian Bars
Keybinds for those interested.
I use an mmo mouse so 1-6 on all bars are pressed on the mouse, uisng shift and ctrl for bar 2 and 3. The latter 6 on all bars are pressed uisng the keyboard and shift/ctrl.
Dawntrail Astrologian
Macro0: /ac "Earthly Star" <me>
Arin Ura | 7.0 Astrologian
Keybinds
1 2 3 4 5 6
Q E R T F G - Main Row
AST
Valen Bree
AST 7.0
Current WIP for updated hotbars in 7.0, focusing on minimising swapping hotbars in combat and keeping visual clarity on relevant buff cooldowns and maximising consistency across all jobs. Bar 1 is for single target, and Bar 2 for AoE.
The Glamour Plate button is being used in place of the newly added skill as needed, and the dye represents potion. Sprint and LB are macroed to L3/R3 respectively.
AST 7.05
Updated for Dawntrail
Buttons consistent for similar job actions (Dye = Potion)