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More layouts by altheavalara
Althea's WHM Layout
This is very likely a tweak of one of Squintina's WHM layouts - I was heavily influenced by her when I started playing WHM. I have changed some things to better suit my style. Updated for 7.0.
The Dye icon on hotbar 3 is Eurekan Potion, as I sometimes do play WHM in Eureka.
Althea's DNC Layout
Single target on chotbar 1, AoE on chotbar 2. I change using the right bumper button (R1) and sit on the chotbar as needed. Possibly based on Squintina's layout with tweaks, I can't remember if I got my original layout from her or not.
Not updated for 7.0. Putting this up for a friend (and so I can transfer my chotbar to my alts)
Althea's PLD Layout
Putting this up for a friend. I'm not a great tank so this is probably not optimal and/or is missing stuff. Not updated for 7.0.
Althea's Picto Layout
A first run of a layout, influenced by my SMN and RDM layouts. ST on hotbar one, AoE on hotbar 2, other stuff on 3. I usually sit on either hotbar 1 or 2, depending on my needs, and switch between them with the R1 bumper.
Tweaked on 7/28/2024 - I added Rainbow Drip to the main two bars because it has a proc mechanism at times - you need to see that, not have it hidden on third bar!
Althea's SMN layout
A SMN layout that makes sense for my brain and how I play. Single Target on main, AoE on hotbar 2, which I usually switch to by hitting right bumper (R1) and then staying on that hotbar as needed.
Updated for 7.0!
Althea's RDM Layout
Based on Squintina's layout, but with tweaks that fit my brain better. ST on chotbar 1, AoE on chotbar 2. I hit R1 (right bumper) to change to the AoE and sit on that chotbar as needed. Since RDM is my Eureka job, I have Eureka Potion set to chotbar 3, LDU.
More Warrior layouts
FF14: WAR-7.0
Single Target (L)
Mobs (R)
Warrior Lvl 100 DT MMO mouse
Peripherals are Corsair Scimitar Elite
All jobs will follow a similar pattern to make job transitioning simple and not so overwhelming
WAR
RB toggles between 1 and 8 for AOE
My strange warrior HB
I use a mmo gaming mouse from razer called the Naga, the 3x4 grid is the exact layout as my mouse buttons. Hot bar 2 goes like this from left to right, top to bottom: 1, 2, 3, 4, Q, E, R, T, 5, -, =. The - and = are left and right on my mouse wheel, 5 is reserved for long cooldowns. Hot bar 3 is the same as 2 but with shift being held. The empty item between Tomahawk and Holmgang is a health Pot
Dawntrail Crossbar Setup
I open with Onslaught to start the rotation with single or multiple mobs. I usually use Tomahawk just to pick up strays on wandering mobs. For my movement rotation I have my left high-hat setup as my movement, and my single and AOE attacks on my right 4 sets of buttons. That way I can still attack and move at the same time. I have also placed Shake It off on my right button so i can gather for a stack attack. The rest of the Crossbar is just the best place that works for me.
Noko Steamdeck Warrior
How I set up my crossbars as a warrior on steamdeck (Currently level ~65)
I try to play every classes/jobs, thus I tend to reuse same slots for same "functionality" across jobs.
WAR 7.0
I show Cross Hotbar 3 (Left) with both of the expanded trigger controls, so you can easily add in another 8 actions if you prefer, I use XHB 8 as a shared bar between all classes for traversal and general actions outside of combat. Role actions are consistent among my layouts, and so are general actions. The macro icon is a placeholder for a Tincture/Gemdraught.
WAR60
Lv60 Warrior Hotbars
Controller OmniTank 7.0 (WAR)
Note: Sprint and Limit Break should be on a Shared Hotbar!!!
Michu War 7.0
Maximum movement hotbars. Most common/important ability on face button. Gropued by sections: Defensives, Final combo GCDs + 25 sec, Tank functions, AOE, gap closers and range attack ect.
Juce Warrior
Single target on RT + face buttons, AOE on LT + face buttons
Damage mitigation on LT + D pad, barriers and healing on double LT + face buttons
Warrior WIP
WIP for current warrior hotbar. Expanded XHB is enabled both LT - RT and RT - LT are set to Right 2. This allows for easy access to mits/healing regardless of which side of the HB you are working on. Right side for single target, left side for AOE, top bars for lesser used actions roughly based on the single target/aoe split.