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More layouts by JediBerner
Test Picto Bars 2
Testing Testing
Test Picto Bars
Testing Testing
BLM test
Seeing if I can set up blm bars.
My MCH Bars
My First attempt at Mch Crossbars.
GNB Bars
Maybe?
GNB Bars?
Maybe
Viper Crossbar Potentially for Dawntrail
This will be the Starting Set for my Dawntrail Viper
More Samurai layouts
FF14: SAM-7.0
Single Target (L)
Mobs (R)
Endwalker Sam
Endwalker Lvl90 Samurai
SAM Dawntrail
Shoha II is gone (finally) which allows all skills to fit on 2 and 2/3 hotbars
SAM 7.0
Current WIP for updated hotbars in 7.0, focusing on minimising swapping hotbars in combat and keeping visual clarity on relevant buff cooldowns and maximising consistency across all jobs. Bar 1 is for single target, and Bar 2 for AoE.
The Glamour Plate button is being used in place of the newly added skill as needed, and the dye represents potion. Sprint and LB are macroed to L3/R3 respectively.
Samurai V2
Rotation on face buttons now
SAM
Valen Bree
Tilingo's SAM
XHB 1 Single target XHB 2 Multiple target
Lv 100 SAM Hotbar
SHING SHING SHING
Noko Steamdeck Samurai
How I set up my crossbars as a Samurai on steamdeck (Currently level ~70)
I try to play every classes/jobs, thus I tend to reuse same slots for same "functionality" across jobs.
Da'Momo's Samurai
I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.
My XHB is split between chotbars 2(left) and 7(right)
SAM 7.05
Updated for Dawntrail
Buttons consistent for similar job actions (Dye = Potion)
7.0 SAM
Lose Shoha II (Thank God.)
No new buttons.