Sign in to save this layout
- Save Layouts to your profile.
- Add notes and descriptions.
- Shorter URLs.
More layouts by kazazel
BLM MMO
MMO mouse setup with modifiers.
SCH MMO
MMO mouse setup with modifiers.
Macro 3:7 - Place/Heel
/pac Heel /pac Place /micon "Place" pet Eos
WHM MMO
MMO mouse setup with modifiers.
DRK MMO
MMO mouse setup with modifiers.
GNB MMO
MMO mouse setup with modifiers.
WAR MMO
MMO mouse setup with modifiers.
PLD MMO
MMO mouse setup with modifiers.
DRG MMO
MMO mouse setup with modifiers.
MCH MMO
MMO mouse setup with modifiers.
BRD MMO
MMO mouse setup with modifiers.
SGE MMO
MMO mouse setup with modifiers.
PCT MMO
MMO mouse setup with modifiers.
More Red Mage layouts
RED60
Hotbars for Lv60 Red Mage.
Red Mage
Black is right, white is left. there's still a lot of flexibility here, but this is more or less what works for me
Personal MMO Mouse RDM
Hotbar 1: White mana on the left side, black mana on the right side. Single target above, AoEs below. Both/neutral down the middle. I used to put acceleration on Hotbar 3, but it's better this way for quick succession to the relevant actions.
Hotbar 2 (ctrl): The 1-2-3 melee combo on top. I usually have my gap close/make on those two middle positions. Sleep, lucid, cure, and the DPS buff are just rollovers from my old hotbar as Summoner, my first job, and that was before I put more thought into hotbar setups. AoE and run+gun spenders on the bottom row.
RDM Companion Hotbars
for each job, I create a "hotbar" that is basically a monitor for cooldowns/any spell/skill I want to see the status of; I also have a hotbar with Role spells & skills, and, Sprint. I would add Second Wind in the missing slot. I use Hotbars 2 & 10 but you can use any Hotbars you want.
for RDM, there are only 6 spells, so you could put them all on 1 column; I don't do this because of how I have my UI setup to accommodate multiple job setups.
RDM 7.0
I show Cross Hotbar 3 (Left) with both of the expanded trigger controls, so you can easily add in another 8 actions if you prefer, I use XHB 8 as a shared bar between all classes for traversal and general actions outside of combat. Role actions are consistent among my layouts, and so are general actions. The macro icon is a placeholder for a Tincture/Gemdraught.
RDM 7.05
Updated for Dawntrail
Buttons consistent for similar job actions (Dye = Potion)
Red Mage
Pot goes on Bar 3 Down D-Pad Raise uses Macro
2 XHBs lvl 100 Dawntrail
Thought Process
- melee and spells separated
- Tried to place ogcds near their rotation/burst gcds (e.g. embolden near melee combo, pot near spells for opener, etc)
- Fleche and C6 duplicated to make drifting harder
- spell relevant actions near spells (e.g. lucid, instants)
- macro icon is placeholder for pots
- Expanded XHB on HB 2 shared with WXHB to see cooldowns, use whichever you feel comfortable using. I just think double tapping is annoying :)
Da'Momo's Red Mage
I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.
My XHB is split between chotbars 2(left) and 7(right)
Althea's RDM Layout
Based on Squintina's layout, but with tweaks that fit my brain better. ST on chotbar 1, AoE on chotbar 2. I hit R1 (right bumper) to change to the AoE and sit on that chotbar as needed. Since RDM is my Eureka job, I have Eureka Potion set to chotbar 3, LDU.
DoM - XHB - RDM
Just copied Nanaki's
FF14: RDM-7.0
Single Target (L)
Mobs (R)