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More Red Mage layouts
DoM - XHB - RDM
Just copied Nanaki's
Red Mage
These are my RDM hotbars, very much a WIP, Hopefully you enjoy :)
Almost Entirely Based on boatium's Personal MMO Mouse RDM: https://www.xivbars.com/job/RDM/5141
RDM MMO mouse
First attempt to make panels for MMO mouse with 2 3x4 hotbars and 1 6x2 for utility
RDM ->EW & Dawntrail levelling
this layout works for levelling from RDM unlock through Dawntrail. main crossbar is your single target spells & burst rotation, and the 2nd has your AOE spells
Personal MMO Mouse RDM
Hotbar 1: White mana on the left side, black mana on the right side. Single target above, AoEs below. Both/neutral down the middle. I used to put acceleration on Hotbar 3, but it's better this way for quick succession to the relevant actions.
Hotbar 2 (ctrl): The 1-2-3 melee combo on top. I usually have my gap close/make on those two middle positions. Sleep, lucid, cure, and the DPS buff are just rollovers from my old hotbar as Summoner, my first job, and that was before I put more thought into hotbar setups. AoE and run+gun spenders on the bottom row.
PS5 Edge Controller Layout
Up and down on the Dpad are the left and right back paddle respectively.
XHB 3 can the accessed with either LTRT or RTLT
Lv 100 RDM Hotbar
The VerHotbar
RDM Dawntrail
Might change this
Red Mage Bars
Keybinds for those interested.
I use an mmo mouse so 1-6 on all bars are pressed on the mouse, uisng shift and ctrl for bar 2 and 3. The latter 6 on all bars are pressed uisng the keyboard and shift/ctrl.
RDM 7.05
Updated for Dawntrail
Buttons consistent for similar job actions (Dye = Potion)
Red Mage XHB
Lvl 100 Red Mage XHB made by a ps5 player
Red Mage (Combo Plugin)
Pot goes on Bar 3 Down D-Pad Raise uses Macro
More layouts by jerichogd
Viper 7.0
Current WIP for updated hotbars in 7.0, focusing on minimising swapping hotbars in combat and keeping visual clarity on relevant buff cooldowns and maximising consistency across all jobs. Bar 1 is for single target, and Bar 2 for AoE.
The dye represents potion, and Sprint and LB are macroed to L3/R3 respectively.
MCH 7.0
Current WIP for updated hotbars in 7.0, focusing on minimising swapping hotbars in combat and keeping visual clarity on relevant buff cooldowns and maximising consistency across all jobs. Bar 1 is for single target, and Bar 2 for AoE.
The Glamour Plate button is being used in place of the newly added skill as needed, and the dye represents potion. Sprint and LB are macroed to L3/R3 respectively.
MNK 7.0
Current WIP for updated hotbars in 7.0, focusing on minimising swapping hotbars in combat and keeping visual clarity on relevant buff cooldowns and maximising consistency across all jobs. Bar 1 is for single target, and Bar 2 for AoE.
The Glamour Plate button is being used in place of the newly added skill as needed, and the dye represents potion. Sprint and LB are macroed to L3/R3 respectively.
GNB 7.0
Current WIP for updated hotbars in 7.0, focusing on minimising swapping hotbars in combat and keeping visual clarity on relevant buff cooldowns and maximising consistency across all jobs. Bar 1 is for single target, and Bar 2 for AoE.
The Glamour Plate button is being used in place of the newly added skill as needed, and the dye represents potion. Sprint and LB are macroed to L3/R3 respectively.
WAR 7.0
Current WIP for updated hotbars in 7.0, focusing on minimising swapping hotbars in combat and keeping visual clarity on relevant buff cooldowns and maximising consistency across all jobs. Bar 1 is for single target, and Bar 2 for AoE.
The Glamour Plate button is being used in place of the newly added skill as needed, and the dye represents potion. Sprint and LB are macroed to L3/R3 respectively.
PLD 7.0
Current WIP for updated hotbars in 7.0, focusing on minimising swapping hotbars in combat and keeping visual clarity on relevant buff cooldowns and maximising consistency across all jobs. Bar 1 is for single target, and Bar 2 for AoE.
The Glamour Plate button is being used in place of the newly added skill as needed, and the dye represents potion. Sprint and LB are macroed to L3/R3 respectively.
Picto 7.0
Current WIP for updated hotbars in 7.0, focusing on minimising swapping hotbars in combat and keeping visual clarity on relevant buff cooldowns and maximising consistency across all jobs. Bar 1 is for single target, and Bar 2 for AoE.
The Dye represents potion, and Sprint and LB are macroed to L3/R3 respectively.
DRK 7.0
Current WIP for updated hotbars in 7.0, focusing on minimising swapping hotbars in combat and keeping visual clarity on relevant buff cooldowns and maximising consistency across all jobs. Bar 1 is for single target, and Bar 2 for AoE.
The Glamour Plate button is being used in place of the newly added skill as needed, and the dye represents potion. Sprint and LB are macroed to L3/R3 respectively.
SCH 7.0
Current WIP for updated hotbars in 7.0, focusing on minimising swapping hotbars in combat and keeping visual clarity on relevant buff cooldowns and maximising consistency across all jobs. Bar 1 is for single target, and Bar 2 for AoE.
The Glamour Plate button is being used in place of the newly added skill as needed, and the dye represents potion. Sprint and LB are macroed to L3/R3 respectively.
WHM 7.0
Current WIP for updated hotbars in 7.0, focusing on minimising swapping hotbars in combat and keeping visual clarity on relevant buff cooldowns and maximising consistency across all jobs. Bar 1 is for single target, and Bar 2 for AoE.
The Glamour Plate button is being used in place of the newly added skill as needed, and the dye represents potion. Sprint and LB are macroed to L3/R3 respectively.
BRD 7.0
Current WIP for updated hotbars in 7.0, focusing on minimising swapping hotbars in combat and keeping visual clarity on relevant buff cooldowns and maximising consistency across all jobs. Bar 1 is for single target, and Bar 2 for AoE.
The Glamour Plate button is being used in place of the newly added skill as needed, and the dye represents potion. Sprint and LB are macroed to L3/R3 respectively.
SGE 7.0
Current WIP for updated hotbars in 7.0, focusing on minimising swapping hotbars in combat and keeping visual clarity on relevant buff cooldowns and maximising consistency across all jobs. Bar 1 is for single target, and Bar 2 for AoE.
The Glamour Plate button is being used in place of the newly added skill as needed, and the dye represents potion. Sprint and LB are macroed to L3/R3 respectively.