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More layouts by matthiax
DoL MMO Mouse - BTN
Layout for all my gatherers.
DoW - XHB - WAR
Just copied Nanaki's
DoW - XHB - PLD
Just copied Nanaki's
DoW - XHB - GNB
Just copied Nanaki's
DoW - XHB - DRK
Just copied Nanaki's
DoM - XHB - SGE
Just copied Nanaki's
DoM - XHB - WHM
Just copied Nanaki's
DoM - XHB - AST
Just copied Nanaki's
DoM - XHB - SCH
Just copied Nanaki's
DoW - XHB - VPR
Just copied Nanaki's
DoW - XHB - SAM
Just copied Nanaki's
DoW - XHB - MNK
Just copied Nanaki's
More Machinist layouts
Machinist
MU MCH Hotbars, very much a WIP. Hopefully you enjoy :)
MCH 7.05
PROVISIONAL - NOT LEVELLED OR TESTED
Buttons consistent for similar job actions (Dye = Potion)
Noko Steamdeck Machinist
How I set up my crossbars as a machinist on steamdeck (Currently level ~65)
I try to play every classes/jobs, thus I tend to reuse same slots for same "functionality" across jobs.
FF14: MCH-7.0
Single Target (L)
Mobs (R)
MCH WXHB Setup (stacks with DNC)
Machinist hotbar inspired by bun boss on YT, but made some changes to align better with my DNC layout
MCH from Bun Boss
From Bun Boss video but slighly modified
Da'momo's Machinist
I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.
My XHB is split between chotbars 2(left) and 7(right)
Lime's MCH
General use MCH hotbar for quick access to some macros if needed.
Radulf Rushe MCH 100
Waiting for the new action images to get added in to fully get this good
Make sure to change Double tap L2 to "Cross Hotbar 4 - Left" and Double tap R2 to "Cross Hotbar 4 - Right"
MCH50
Hotbars for Lv50 Machinist.
LV 100 MCH Hotbar
Mysharona
MCH 7.0
Current WIP for updated hotbars in 7.0, focusing on minimising swapping hotbars in combat and keeping visual clarity on relevant buff cooldowns and maximising consistency across all jobs. Bar 1 is for single target, and Bar 2 for AoE.
The Glamour Plate button is being used in place of the newly added skill as needed, and the dye represents potion. Sprint and LB are macroed to L3/R3 respectively.