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More Gunbreaker layouts

  • Gunbreaker IconGNB
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Note: Sprint and Limit Break should be on a Shared Hotbar!!!

  • Gunbreaker IconGNB
    Hotbar IconHB
    P.V.E. IconPVE

    Peripherals are Corsair Scimitar Elite

    All jobs will follow a similar pattern to make job transitioning simple and not so overwhelming

  • Gunbreaker IconGNB
    Cross Hotbar IconXHB
    P.V.E. IconPVE
  • Gunbreaker IconGNB
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Workin progress Gunbreaker

  • Gunbreaker IconGNB
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    example using this layout (2.5 lv100): https://youtu.be/uF67j42bJdM

    • NM > SB disabled
    • BF > RoB disabled
    • Sprint on L3
    • LB on R3
    • most of xhb8 is otherwise used for general menuing (mount, bag, character,etc)
  • Gunbreaker IconGNB
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Valen Bree

  • Gunbreaker IconGNB
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Not too far off from my lvl 90 hotbar that made sense to my brain. Thinking this will work out well

  • Gunbreaker IconGNB
    Hotbar IconHB
    P.V.E. IconPVE

    This was my first tank job that I actually worked on, and paved the way for all my other tank jobs to use a similar setup.

    Hotbar 1: On top there's the 1-2-3 combo. Along the right side down, there's the oGCD, and AoE oGCD. Second line is the AoE 1-2 combo. 3rd row is the ranged action and gap closer. Last, there's the two burst window related actions - the hit-harder button, and the free cartridges button. And the sprint has always been there for all the jobs. Sprout carryover.

  • Gunbreaker IconGNB
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    How I set up my crossbars as a gunbreaker on steamdeck (Currently level ~65)

    I try to play every classes/jobs, thus I tend to reuse same slots for same "functionality" across jobs.

  • Gunbreaker IconGNB
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Updated for Dawntrail

    Buttons consistent for similar job actions (Dye = Potion)

  • Gunbreaker IconGNB
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Maybe?

  • Gunbreaker IconGNB
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Hotbars for Lv50 Gunbreaker.

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More layouts by iSpy321

  • Bard IconBRD
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.

    My XHB is split between chotbars 2(left) and 7(right)

  • Machinist IconMCH
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.

    My XHB is split between chotbars 2(left) and 7(right)

  • Dancer IconDNC
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.

    My XHB is split between chotbars 2(left) and 7(right)

  • Red Mage IconRDM
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.

    My XHB is split between chotbars 2(left) and 7(right)

  • Summoner IconSMN
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.

    My XHB is split between chotbars 2(left) and 7(right)

  • Viper IconVPR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.

    My XHB is split between chotbars 2(left) and 7(right)

  • Pictomancer IconPCT
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.

    My XHB is split between chotbars 2(left) and 7(right)

  • Samurai IconSAM
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.

    My XHB is split between chotbars 2(left) and 7(right)

  • Scholar IconSCH
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.

    My XHB is split between chotbars 2(left) and 7(right)

  • Monk IconMNK
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.

    My XHB is split between chotbars 2(left) and 7(right)

  • Black Mage IconBLM
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.

    My XHB is split between chotbars 2(left) and 7(right)

  • Sage IconSGE
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Preliminary 7.0 Setup

    “Question mark“ is used as filler for upcoming abilities:

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