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BRD 7.0
I show Cross Hotbar 3 (Left) with both of the expanded trigger controls, so you can easily add in another 8 actions if you prefer, I use XHB 8 as a shared bar between all classes for traversal and general actions outside of combat. Role actions are consistent among my layouts, and so are general actions. The macro icon is a placeholder for a Tincture/Gemdraught.
FF14: BRD-7.0
Single Target (L)
Mobs (R)
Endwalker BRD
Endwalker Lvl90 Bard
Bard
Preliminary 7.0 Setup
My goal is to normalize same/similar skill positions across all of my jobs for consistency and muscle memory. While also trying group skills in a thematically and aesthetically pleasing way.
BRD Dawntrail
No changes
Bard
Bars 1-2 are on the number row (1 through =), with 2 being Ctrl+[key]. The general idea being either that the action on bar 1 leads to that on bar 2, or bar 2 is bar 1 but AoE or stronger or something of the sort. Bars 3-4 are on the numpad, and doubly so mapped on the side buttons on my mouse, with 4 being Ctrl+[key], although bar 4 is generally just assorted things for all classes to use.
4x3 Bars - Level 90
Bottom bar has no modifiers Middle bar has control modifier Top bar has shift modifier
Bar 1: 1 2 3 4 Bar 2: Q E R X Bar 3: F C V T
Bard Level 73 setup
Have Sprint, Peleton, Mount, Return, and Teleport on separate hidden hotbars utilizing hotbars 1-10 for Stream Deck.
BRD from Bun Boss
From bun boss video but slightly modified
DoW - XHB - BRD
Just copied Nanaki's
BRD 7.0
Current WIP for updated hotbars in 7.0, focusing on minimising swapping hotbars in combat and keeping visual clarity on relevant buff cooldowns and maximising consistency across all jobs. Bar 1 is for single target, and Bar 2 for AoE.
The Glamour Plate button is being used in place of the newly added skill as needed, and the dye represents potion. Sprint and LB are macroed to L3/R3 respectively.