XIV BARS

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More layouts by Annomnomnom

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More Ninja layouts

  • Ninja IconNIN
    Hotbar IconHB
    P.V.E. IconPVE

    Nothing much changed

    Huraijin is gone and replaced with Hide (which is even more useless)

  • Ninja IconNIN
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Hotbars for Lv60 Ninja.

  • Ninja IconNIN
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    DRAFT

    (I'm doing Savage with this XHB on ttv/JioGray )

  • Ninja IconNIN
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    literally never used this, still need to actually test it

  • Ninja IconNIN
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    XHB(16), WXHB(16), ExXHB(8)

  • Ninja IconNIN
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    My ninja cross hotbars.

  • Ninja IconNIN
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Single Target (L)

    Mobs (R)

  • Ninja IconNIN
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Just copied Nanaki's

  • Ninja IconNIN
    Cross Hotbar IconXHB
    P.V.E. IconPVE
    • The "Question mark" slot is for potion

    (I'm doing Ultimate with this XHB on ttv/JioGray )

  • Ninja IconNIN
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Valen Bree

  • Ninja IconNIN
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Current WIP for updated hotbars in 7.0, focusing on minimising swapping hotbars in combat and keeping visual clarity on relevant buff cooldowns and maximising consistency across all jobs. Bar 1 is for single target, and Bar 2 for AoE.

    The Glamour Plate button is being used in place of the newly added skill as needed, and the dye represents potion. Sprint and LB are macroed to L3/R3 respectively.

  • Ninja IconNIN
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Updated for Dawntrail

    Buttons consistent for similar job actions (Dye = Potion)

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