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More layouts by vurkins
Controller OmniHealer 7.0 (WHM)
Note: Sprint and Limit Break should be on a Shared Hotbar!!!
Controller OmniHealer 7.0 (AST)
Note: Sprint and Limit Break should be on a Shared Hotbar!!!
Controller OmniHealer 7.0 (SCH)
Note: Sprint and Limit Break should be on a Shared Hotbar!!!
Controller OmniHealer 7.0 (SGE)
Note: Sprint and Limit Break should be on a Shared Hotbar!!!
Controller OmniTank 7.0 (DRK)
Note: Sprint and Limit Break should be on a Shared Hotbar!!!
Controller OmniTank 7.0 (PLD)
Note: Sprint and Limit Break should be on a Shared Hotbar!!!
Controller OmniTank 7.0 (WAR)
Note: Sprint and Limit Break should be on a Shared Hotbar!!!
More Gunbreaker layouts
Gunbreaker Dawntrail
Workin progress Gunbreaker
Lvl 100 Gunbreaker DT MMO mouse
Peripherals are Corsair Scimitar Elite
All jobs will follow a similar pattern to make job transitioning simple and not so overwhelming
GNB 7.0
I show Cross Hotbar 3 (Left) with both of the expanded trigger controls, so you can easily add in another 8 actions if you prefer, I use XHB 8 as a shared bar between all classes for traversal and general actions outside of combat. Role actions are consistent among my layouts, and so are general actions. The macro icon is a placeholder for a Tincture/Gemdraught.
Hoop's GNB 7.0
Been playing GNB since post SHB. Here's what I modified for 7.0 RT is single target and burst, LT is mob and panic buttons RT2 is more burst, enmity, and range LT2 is all defense, baybee RT3 is shared across all my jobs
Yes, continuation is on there three times for easy access. No sonic break because that's tied to No Mercy now.
GNB lvl 100 Experimentation
experimenting with what level 100 hot bars will look like.
Hotbars 4-6 are level 100. 1 button is Lion Heart Combo.
GNB Bars
Maybe?
GNB 7.05
Updated for Dawntrail
Buttons consistent for similar job actions (Dye = Potion)
Controller Tank Series
Designed with minimal swapping between 1 and 2. Most GCD on the non-D pad to help with attacking and moving. Hotbar 8 L and R are same so no thinking. Hotbar 1 is Single target while Hotbar 2 is AOE minded. Hotbar 2 has mount + sprint so keep in mind. Dye = Pot for raiders, if not than whatever you want. Enabled customization when weapon is drawn/sheathed Hotbar 1 + 2. That means hotbar 3 you will manually have to switch to if you need stuff on there. part of my Tank series where similar skills are in the same spots and play roughly in same style. Please Enjoy!
GNB
Valen Bree
GNB
GNB
GNB 4x3 Keypad Layout
Optimized for Hori Tactical Assault Commander Keypad using 4x3 cluster of buttons 1-4, 7-10, and 13-16.
Hotbar 2 is accessed using CTRL modifier bound to top side mouse button. Hotbar 3 is accessed using ALT modifier bound to the remaining side mouse button.
GNB 7.0
Current WIP for updated hotbars in 7.0, focusing on minimising swapping hotbars in combat and keeping visual clarity on relevant buff cooldowns and maximising consistency across all jobs. Bar 1 is for single target, and Bar 2 for AoE.
The Glamour Plate button is being used in place of the newly added skill as needed, and the dye represents potion. Sprint and LB are macroed to L3/R3 respectively.