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More layouts by b00tysensei
FF14: MNK-7.0
Single Target (L)
Mobs (R)
FF14: SGE-7.0
Macro0: Kerachole <wait>/Rhizomata
Macro1: Icarus <2>/Icarus <t>
FF14: AST-7.0
Macro0: Earthly Star <me>
Macro1: Synastry<t>/Synastry<2>
FF14: SCH-7.0
Macro0: Sacred Soil <me>
Macro1: Chain Stratagem <t>/ Energy Drain
FF14: WHM-7.0
Macro0: Asylum <me>
Macro1: Liturgy of the Bell <me>
FF14: GNB-7.0
Single Target (L)
Mobs (R)
FF14 : DRK-7.0
Single Target (L)
Mobs (R)
FF14: WAR-7.0
Single Target (L)
Mobs (R)
FF14: PLD-7.0
Single Target (L)
Mobs (R)
FF14: RPR-7.0
Single Target (L)
Mobs (R)
FF14: PCT-7.0
Single Target (L)
Mobs (R)
FF14: RDM-7.0
Single Target (L)
Mobs (R)
More Dragoon layouts
7.0 DRG
Dawntrail DRG hotbar setup!
DRG
Valen Bree
DRG 7.0
Current WIP for updated hotbars in 7.0, focusing on minimising swapping hotbars in combat and keeping visual clarity on relevant buff cooldowns and maximising consistency across all jobs. Bar 1 is for single target, and Bar 2 for AoE.
The Glamour Plate button is being used in place of the newly added skill as needed, and the dye represents potion. Sprint and LB are macroed to L3/R3 respectively.
Dragoon XHB
Lvl 100 Dragoon XHB made by a ps5 player
Goons
My basic layout for all jobs. Hotbar 1 single target, hotbar 2 AOE. The focus of each is their respective core GCDs, and then I mimic the OGCD on each so switching isn't required unless going from AOE to single target situations or vice versa. Nastrond is used quite a lot in double weaves so I have it on both sides for ease of access. Expanded hotbar 3 for job specific potions, food, movement, role actions, extras I want access to regardless of single target or aoe situations. Hotbar 4 is shared quick access to whatever ya want on the WXHB.
2 XHB, lvl 100 Dawntrail (7.0)
Thought process
- GCDs on face buttons so movement is easier while rolling gcd
- OGCDs put roughly in order of pressing (e.g. lance charge ->Litany -> clockwise following gcd order)
- WXHB and Expanded XHB are shared on Hotbar 2 so I can see the Expanded because double tapping is annoying and 32 slots is plenty for most jobs
- Macro is placeholder for Pot
- Hotbar 3 is for easy switching to during 3+ encounters and so they don't waste space, leaving room to add reminder macros or move anti kb to a face button
- There are 3 free buttons (4 if you remove leg sweep) if you want to add aoe anyway
- Sprint as a macro on the left thumbstick (L3) so you can press it while moving
Personal Bar
My personal bar!
Dragoon
This takes into account the upcoming removal of Spineshatter, so it is used as a placeholder for the non-damaging gap closer. True Thrust is on both sides to cut down on jumping back and forth, and because I had an open spot for it and splatted it right on there
AdamKings DRG Hotbars and Flowchart v1
Basic DPS rotation with movement skills, a flowchart, and visualized cooldowns. Bars four, five, and six are in the center of my screen so I can easily see cooldowns as well as visualize the flowchart of the typical Dragoon DPS rotation.
Bar 1 - Main Rotation:
Tilingo's DRG
XHB 1 Single target XHB 2 Multiple target
Dragoon
With the Dawntrail update, a lot of the dragoon actions have been condensed. Try it out!
Dragoon XHB
Dragoon XHB - Current