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GNB 100 Test
Not too far off from my lvl 90 hotbar that made sense to my brain. Thinking this will work out well
GNB 7.0
I show Cross Hotbar 3 (Left) with both of the expanded trigger controls, so you can easily add in another 8 actions if you prefer, I use XHB 8 as a shared bar between all classes for traversal and general actions outside of combat. Role actions are consistent among my layouts, and so are general actions. The macro icon is a placeholder for a Tincture/Gemdraught.
Controller OmniTank 7.0 (GNB)
Note: Sprint and Limit Break should be on a Shared Hotbar!!!
Taco's Gunbreaker
Endwalker 90 Gunbreaker
L2 + DP: Stance and Invuln
Gunbreaker Dawntrail
Workin progress Gunbreaker
GNB
example using this layout (2.5 lv100): https://youtu.be/uF67j42bJdM
- NM > SB disabled
- BF > RoB disabled
- Sprint on L3
- LB on R3
- most of xhb8 is otherwise used for general menuing (mount, bag, character,etc)
Noko Steamdeck Gunbreaker
How I set up my crossbars as a gunbreaker on steamdeck (Currently level ~65)
I try to play every classes/jobs, thus I tend to reuse same slots for same "functionality" across jobs.
GNB Bars?
Maybe
GNB
GNB
GNB50
Hotbars for Lv50 Gunbreaker.
GNB 7.05
Updated for Dawntrail
Buttons consistent for similar job actions (Dye = Potion)
Personal MMO Mouse GNB
This was my first tank job that I actually worked on, and paved the way for all my other tank jobs to use a similar setup.
Hotbar 1: On top there's the 1-2-3 combo. Along the right side down, there's the oGCD, and AoE oGCD. Second line is the AoE 1-2 combo. 3rd row is the ranged action and gap closer. Last, there's the two burst window related actions - the hit-harder button, and the free cartridges button. And the sprint has always been there for all the jobs. Sprout carryover.