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More layouts by boatium

  • Dragoon IconDRG
    Hotbar IconHB
    P.V.E. IconPVE

    Maybe this hotbar will make me like playing DRG more. I've now come to accept that the AoE combo will have to sit away from the first hotbar.

    Note: I haven't really tried this yet. Will update if needed.

  • Botanist IconBTN
    Hotbar IconHB
    P.V.E. IconPVE

    I only really started taking the layout seriously after DT released.

    This setup omits collectable items. I find it's more of a necessity on controller/XHB, so it'll be on that.

  • White Mage IconWHM
    Hotbar IconHB
    P.V.E. IconPVE

    Note: I haven't leveled this up to 100 yet.

    Hotbar 1: Starting with the single target filler, regen, and DoT on the first row. Next row has the WHM-specific actions. The rest is the same: heal, weak AoE heal (in case of sync-down), esuna, zoomies, weak heal (ONLY for sync-downs that the normal heal isn't there), sprint.

  • Warrior IconWAR
    Hotbar IconHB
    P.V.E. IconPVE

    Hotbar 1: The good ol 1-2-3 combo on top, then the single + AoE oGCDs along the right side, then the legacy spot for Sprint. Next row down is AoE 1-2 combo. Then next row is the ranged and gap close, which thankfully still works as a free damage button in 7.0. Then the two bursties.

    Hotbar 2 (ctrl): A few oddities in here. Top left is the burst hitter. Next is technically the alternative 3 in the 1-2-3 combo, since it felt more fluent to press 1, 2, ctrl+2. Next is the single-target spender. This was just built on the rotations as I leveled up and placed these actions accordingly. On row 2, bloodwhetting and the AoE spender just had to be neighbours. Row 3 has the job-specific mitigations, although now that I re-read the tooltip, Thrill and Bloodwhetting could be great vertical neighbours. Row 4 has the straight up heal, low recast time shield-a-friend, and team shield.

  • Dark Knight IconDRK
    Hotbar IconHB
    P.V.E. IconPVE

    Hotbar 1: Similar format based on my first tank (GNB). 1-2-3 combo on top. MP-spending oGCDs along the right side. Next row is the AoE 1-2 combo. Then the ranged and gap closer. Then the "bursts" for DRK, and lastly, the grandfathered seat for Sprint.

    Hotbar 2 (ctrl): Looking at the first 2x2, single target on top, AoE on bottom; GCD/gauge spenders left, oGCDs middle. Then we have the odd one out, the AoE puddle of hurties. Rampart and reprisal are where they are for all my tanks. Third row also has the job-specific overall high mitigation, then the specific mitigation (DRK is magic, while GNB is phys). While DRK doesn't have a plain heal button, TBN is as close as it gets. While this one has a 60s recast, I decided Oblation gets to take this one for having two charges and can be put on a teammate. Bottom right is the team mitigation.

  • Gunbreaker IconGNB
    Hotbar IconHB
    P.V.E. IconPVE

    This was my first tank job that I actually worked on, and paved the way for all my other tank jobs to use a similar setup.

    Hotbar 1: On top there's the 1-2-3 combo. Along the right side down, there's the oGCD, and AoE oGCD. Second line is the AoE 1-2 combo. 3rd row is the ranged action and gap closer. Last, there's the two burst window related actions - the hit-harder button, and the free cartridges button. And the sprint has always been there for all the jobs. Sprout carryover.

  • Red Mage IconRDM
    Hotbar IconHB
    P.V.E. IconPVE

    Hotbar 1: White mana on the left side, black mana on the right side. Single target above, AoEs below. Both/neutral down the middle. I used to put acceleration on Hotbar 3, but it's better this way for quick succession to the relevant actions.

    Hotbar 2 (ctrl): The 1-2-3 melee combo on top. I usually have my gap close/make on those two middle positions. Sleep, lucid, cure, and the DPS buff are just rollovers from my old hotbar as Summoner, my first job, and that was before I put more thought into hotbar setups. AoE and run+gun spenders on the bottom row.

  • Fisher IconFSH
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Now that I've actually tried controller fishing for a bit, this is how it's sorted.

    XHB1 RT/RH: Actions here are grouped together for simple line fishing that does not involve mooching.

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More Astrologian layouts

  • Astrologian IconAST
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Single-target heals on left, damage and damage buffs on right, buffs in center, and AOE heals on double-right

  • Astrologian IconAST
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    I have my major cds on a separate hotbar to keep track of cd times

  • Astrologian IconAST
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Just copied Nanaki's

  • Astrologian IconAST
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Based off Squintina's EW layout with some things moved around to accommodate the rework to the cards

  • Astrologian IconAST
    Hotbar IconHB
    P.V.E. IconPVE

    Keybinds

    1 2 3 4 5 6

    Q E R T F G - Main Row

  • Astrologian IconAST
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Macro0: Earthly Star <me>

    Macro1: Synastry<t>/Synastry<2>

  • Astrologian IconAST
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Updated for Dawntrail

    Buttons consistent for similar job actions (Dye = Potion)

  • Astrologian IconAST
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    7.0 AST Crossbar

    Right hotbar is mainly damage oriented and commonly used ogcds.

  • Astrologian IconAST
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Macro 1: "Play I" || Macro 2: "Play II" || Macro 3: "Play III" ||

  • Astrologian IconAST
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    AST Layout 6.55 (Not 7.0-Able)
    LT>RT remapped from Set 8 Left to Set 8 Right, only right half of Set 8 is used
    Set 1 - Primary Heals/DPS / CDs ; Set 2 - Utility + Raise ; Set 8 - Cards / Heal CD

  • Astrologian IconAST
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Pre 7.0

    Modded from Boss Buns to fit my playstyle

  • Astrologian IconAST
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    AST Layout Pre-7.0

    6.55 Layout (Removed after 7.0 launch) : Here
    LT>RT remapped from Set 8 Left to Set 8 Right, only right half of Set 8 is used
    Set 1 - Primary Heals/DPS / CDs ; Set 2 - Utility + Raise ; Set 8 - Cards / Heal CD

    UPDATES

    Numbers correlate to Macros
    0 Umbral Draw
    1 Astral Draw
    2 Play I
    3 Play II
    4 Play III
    5 Minor Arcana
    6 Microcosmos
    7 Oracle
    Set 8 Left - Removed Abilities

    :CAT_JAM: ASTRODYNE IS GONE :CAT_JAM:

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