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More layouts by Mahalleinir
RPR Altered
For Normal Use
RPR Vanilla
For Emergency Use
DRG Altered
For Normal Use
DRG Vanilla
For Emergency Use
SAM Altered
For Normal Use
NIN Altered
For Normal Use
NIN Vanilla
For Emergency Use
DNC Altered
For Normal Use
DNC Vanilla
For Emergency Use
MCH Altered
For Normal Use
MCH Vanilla
For Emergency Use
RDM Altered
For Normal Use
More Samurai layouts
SAM Dawntrail
Shoha II is gone (finally) which allows all skills to fit on 2 and 2/3 hotbars
SAM60
Hotbars for Lv60 Samurai.
Sammyrai
Pretty easy to follow
FF14: SAM-7.0
Single Target (L)
Mobs (R)
FFXIV - SAM 7.0 (v1)
My current SAM hotbar layout as of 7.05
HOTBAR LAYOUT/DESIGN LOGIC:
SAM - Baseline
SAM as of 6.5
SAM 7.05
Updated for Dawntrail
Buttons consistent for similar job actions (Dye = Potion)
SAM 7.0
Current WIP for updated hotbars in 7.0, focusing on minimising swapping hotbars in combat and keeping visual clarity on relevant buff cooldowns and maximising consistency across all jobs. Bar 1 is for single target, and Bar 2 for AoE.
The Glamour Plate button is being used in place of the newly added skill as needed, and the dye represents potion. Sprint and LB are macroed to L3/R3 respectively.
Endwalker Sam
Endwalker Lvl90 Samurai
Da'Momo's Samurai
I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.
My XHB is split between chotbars 2(left) and 7(right)
Tilingo's SAM
XHB 1 Single target XHB 2 Multiple target
7.0 XHB\WXHB Crossbars
Main XHB is split up with Directional buttons on LT and Face buttons on RT. WXHB has all the important buttons that you will press on the RT this includes you pot, with healing skills/healing potions on the LT. the Expanded XHB has same skills on both configs and has your AOE skills and de-buff skills plus Limit break.
This setup has a smooth layout that make pressing all your buttons with little stress and with great flow. For 7.0 you can see Zanshin replaces Ikishoten after using it so you don't have to change the layout to accommodate the new skill. And since Shoha and Shoha II are one button it also frees up a place to add either a role action skill or something else.