Sign in to save this layout
- Save Layouts to your profile.
- Add notes and descriptions.
- Shorter URLs.
More layouts by bunnydragoon
GNB Rework 1
Rework of my GNB XHB. Needs to be tested.
DRK Hotbar
More Testing
Warrior Bar
Needs Testing
More Ninja layouts
NIN 7.05
Updated for Dawntrail
Buttons consistent for similar job actions (Dye = Potion)
NIN
Valen Bree
2 active hotbars, lvl 100
HB 2 is expanded as well cause double tapping triggers sucks :) HB 3 for aoe and the space to fit single target rotation on 2 htobars
NIN
Still needs work/review as of 06/21/24
NIN Test Layout
Testing hotbar for learning Ninja on controller.
Noko Steamdeck Ninja
How I set up my crossbars as a ninja on steamdeck (Currently level ~70)
I try to play every classes/jobs, thus I tend to reuse same slots for same "functionality" across jobs.
NIN6.x
XHB(16), WXHB(16), ExXHB(8)
DoW - XHB - NIN
Just copied Nanaki's
FF14: NIN-7.0
Single Target (L)
Mobs (R)
NIN 90
DRAFT
(I'm doing Savage with this XHB on ttv/JioGray )
NIN 7.0
Current WIP for updated hotbars in 7.0, focusing on minimising swapping hotbars in combat and keeping visual clarity on relevant buff cooldowns and maximising consistency across all jobs. Bar 1 is for single target, and Bar 2 for AoE.
The Glamour Plate button is being used in place of the newly added skill as needed, and the dye represents potion. Sprint and LB are macroed to L3/R3 respectively.
Sirius Silverwind Lvl 90 Ninja Hotbar
Ten (1)-Chi (2)-Jin (3) = Suiton (For applying Trick attack)
Jin (3) - Chi (2)-Ten (1) = Huton (Fight buff)