XIV BARS

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More layouts by bunnydragoon

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More Ninja layouts

  • Ninja IconNIN
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Updated for Dawntrail

    Buttons consistent for similar job actions (Dye = Potion)

  • Ninja IconNIN
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Valen Bree

  • Ninja IconNIN
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    HB 2 is expanded as well cause double tapping triggers sucks :) HB 3 for aoe and the space to fit single target rotation on 2 htobars

  • Ninja IconNIN
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Still needs work/review as of 06/21/24

  • Ninja IconNIN
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Testing hotbar for learning Ninja on controller.

  • Ninja IconNIN
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    How I set up my crossbars as a ninja on steamdeck (Currently level ~70)

    I try to play every classes/jobs, thus I tend to reuse same slots for same "functionality" across jobs.

  • Ninja IconNIN
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    XHB(16), WXHB(16), ExXHB(8)

  • Ninja IconNIN
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Just copied Nanaki's

  • Ninja IconNIN
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Single Target (L)

    Mobs (R)

  • Ninja IconNIN
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    DRAFT

    (I'm doing Savage with this XHB on ttv/JioGray )

  • Ninja IconNIN
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Current WIP for updated hotbars in 7.0, focusing on minimising swapping hotbars in combat and keeping visual clarity on relevant buff cooldowns and maximising consistency across all jobs. Bar 1 is for single target, and Bar 2 for AoE.

    The Glamour Plate button is being used in place of the newly added skill as needed, and the dye represents potion. Sprint and LB are macroed to L3/R3 respectively.

  • Ninja IconNIN
    Hotbar IconHB
    P.V.E. IconPVE

    Ten (1)-Chi (2)-Jin (3) = Suiton (For applying Trick attack)

    Jin (3) - Chi (2)-Ten (1) = Huton (Fight buff)

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