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More Dancer layouts
Taco's Dancer
Endwalker 90 Dancer
L2 + DP: Upkeep Skills
Endwalker DNC
Endwalker Lvl90 Dancer
DNC MMO
MMO mouse setup with modifiers.
Dancer
Bar 1: single target Bar 2: AOE Bar 3: XHB
My dancer hotbar
1 RT right -> single target 1 RT left -> aoe 1 LT right -> dances 1 LT left -> Fan dances LT LT -> Position actions RT RT -> rest + role actions 6 is my shared hotbar
Da'Momo's Dancer
I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.
My XHB is split between chotbars 2(left) and 7(right)
DNC 7.0
Current WIP for updated hotbars in 7.0, focusing on minimising swapping hotbars in combat and keeping visual clarity on relevant buff cooldowns and maximising consistency across all jobs. Bar 1 is for single target, and Bar 2 for AoE.
The Glamour Plate button is being used in place of the newly added skill as needed, and the dye represents potion. Sprint and LB are macroed to L3/R3 respectively.
90 DNC wip
RT single target, buffs
RT LT aoe, healing
Dawntrail DNC for Left Handed
Puts most of the strain on the left hand, and off of the right.
DNC Dawntrail
DPS Icon 1 = Last Dance
Lv100 DNC 7.05
WIP with aoe abilities on the extended XHB
DoH - XHB - DNC
Just copied Nanaki's
More layouts by deeox2
7.0 RDM
Gain Vice of Thorns. (Uncouple from Embolden. Auto-attack as placeholder.)
Gain Cineration. (Uncouple from Manafication if possible?)
7.0 SMN
Gain Searing Flash. (Decouple from Searing Light. Teleport as placeholder.)
No new buttons otherwise.
7.0 MCH
Gain Full Metal Field. (Decouple from Barrel Stabilizer. Teleport as placeholder.)
Seems like that's about it.
7.0 BRD
Auto-attack is Pitch Perfect. Keep that seperate.
Gain Resonant Arrow as a follow-up from Barrage. (Uncouple as a follow-up. Down arrow macro icon as placeholder.)
7.0 RPR
No real changes. Unfortunately.
7.0 SAM
Lose Shoha II (Thank God.)
No new buttons.
7.0 NIN
Lose Huraijin.
No new buttons.
7.0 MNK
Lose Anatman.
Not much change otherwise.
7.0 DRG
Spineshatter Dive replaced with Winged Glide.
Not much change.
7.0 SGE
Gain Psyche. (Jump as placeholder.)
Gain Philosophia. (Teleport as placeholder.)
7.0 AST
Lose Astrodyne, Draw, Redraw, Undraw, Play.
Gain Astral/Umbral Draw. (Draw as placeholder.)
7.0 SCH
Gain Seraphism. (Teleport as placeholder.)